| | Re: Glut fixes and Offscreen Rendering
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(...) [snip] (...) Cuz most new cards (on OSX) do Accelerated-Offscree...ndering!!! Yep! Fast-as if not faster than to screen(some PCI cards too). Best DaveG (...) (22 years ago, 6-Jan-03, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
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| | Glut fixes and Offscreen Rendering
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(...) According to this page they've made quite a few GLUT fixes. (URL) not sure what effect they'll have, if any. Meanwhile I finally managed to find some code examples for offscreen rendering with OpenGL on a Mac. I have no idea if it works or not (...) (22 years ago, 6-Jan-03, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
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| | Question about the Future of LDraw CAD family.
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Greetings all, Now, I am asking if there are plans to support other building systems, and I dont just mean Mega Blocks or other generic Lego clones. I mean more like K-nex, and other such building systems? Ok, a more full explaination of why I am (...) (22 years ago, 6-Jan-03, to lugnet.cad.dev)
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| | Re: Fixing part 604.dat
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(...) The glass should be a box. The color _should_ be 47, but personally I prefer 39. 47 looks too "milky" in renderers that use the dithering technique in my taste. But go for 47, it's more "correct" - but I'll change it back to 39 in my personal (...) (22 years ago, 6-Jan-03, to lugnet.cad)
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| | Re: Random coordinates?
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(...) Ah! That may be just what I need. I'll look into it. Thanks! Dave! (22 years ago, 6-Jan-03, to lugnet.cad.ray)
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