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  Re: L3P v1.3 for Mac OSX
 
(...) Ahh... I see. I forgot that the three different ways of openning a file often behave quite differently. 1. Double clicking the mini.pov file 2. Dropping the icon for mini.pov onto the running POV program's icon in the Dock. This is my (...) (22 years ago, 29-Nov-02, to lugnet.cad.dev.mac)
 
  Re: L3P v1.3 for Mac OSX
 
(...) (URL) was playing with AppleScipts to do something similar to your lani program. I used l3p in VPC to create a .pov file. Then I used AppleScript and BBEdit to change the camera position in the .pov file. This all worked in OS 9 becuase I had (...) (22 years ago, 29-Nov-02, to lugnet.cad.dev.mac)
 
  Re: LPub 2.1.0.0 Available
 
Thanks for pointing this out Jake. The examples have been restored. (...) (22 years ago, 29-Nov-02, to lugnet.cad, lugnet.inst)
 
  Re: Ldraw Viewer Update
 
Ok, I know I am really chatty tonight. I promise I wont always be like this... Here are some practical feature requests for Ldraw Viewer: Large models get clipped really bad if they extend beyond the "camera". That is, I have to zoom way out before (...) (22 years ago, 29-Nov-02, to lugnet.cad.dev.mac)
 
  Re: Ldraw Viewer Update
 
I wasn't clear in the purpose of a pivot point. If a part has a pivot point, it would be cool if the user could rotate the part around the pivot point instead of the part's internal 0,0,0. In fact, it would be cool to rotate a part (or group of (...) (22 years ago, 29-Nov-02, to lugnet.cad.dev.mac)


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