| | Re: lgeo renders wrong part
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(...) Sorry, my bad. :( I didn't realize there was a data store for LGEO parts. I assumed L3P was checking the LGEO directory for .inc files. Silly me. (...) I'm guessing it's either (a) LGEO has a list of parts somewhere that L3P is referencing or (...) (22 years ago, 10-Sep-02, to lugnet.cad.ray)
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| | Re: Autoroute!=Towing, right?
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(...) "Motorway" is a British term, but I think its meaning is pretty obvious. (...) In California at least, any public road is a highway, even a residential street. Legally, that is. Colloquially it is reserved for interurban roads. But they might (...) (22 years ago, 10-Sep-02, to lugnet.db.brictionary, lugnet.cad.dev)
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| | Re: Weird Logo Issue at L3P Quality Level 3
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(...) :) It's not much extra typing, it's just one more thing to understand, or more guideline to follow... (...) It's simply a good idea. (...) There are two primary benefit: 1. It *can* boost rendering speed, if the viewer is coded to take (...) (22 years ago, 10-Sep-02, to lugnet.cad.ray)
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| | Re: 1381 Vampire Crypt figs (and garlic tile)
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(...) That is how I've coded up minifig heads in the past. Mentally divide face 45 degrees either side of the centre line and draw the region from +45 to -45 as a plane, then project that onto the four facets of the hexdecagon. Then if necessary, do (...) (22 years ago, 10-Sep-02, to lugnet.cad.dat.parts)
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| | Re: *** LDView Version 1.9.7 Released ***
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(...) OK, great. Thanks for the info. That should be easy enough to test and fix. --Travis (22 years ago, 10-Sep-02, to lugnet.cad)
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| | Re: Excellent rendering...
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Just wanted to add my 2 cents about the wonderful images that have been posted. I use Bryce for to render my images. Here are two links to images that make use of a modified light dome technique that was posted to Renderosity.com to simulate (...) (22 years ago, 10-Sep-02, to lugnet.cad.ray)
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| | Re: 1381 Vampire Crypt figs (and garlic tile)
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(...) What's to post? I made a start on a raw list, and you're going to finish for me, right? ;) Seriously, here's the basic list I came up with for Studios minifigs. I'm not claiming that this list is complete or accurate; I spent at least 10 (...) (22 years ago, 10-Sep-02, to lugnet.cad.dat.parts)
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| | Re: dragNdrop (Was: Ldglite must be faster)
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(...) No, it's not up to date because I don't have broadband without firewall. Here's all I had to write. Mac Drag Manager calls are the ones with :: global scope. A lot of magic is hidden in the base class constructor (LDragAndDrop) and more magic (...) (22 years ago, 10-Sep-02, to lugnet.cad)
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| | Re: dragNdrop (Was: Ldglite must be faster)
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(...) Are you still keeping the SourceForge CVS archive up to date? I'm curious what the dragNDrop code looks like on MacOS. I suppose it's different for OSX though. (...) I take a bunch of different drop/paste 'protocols' on the Windows version and (...) (22 years ago, 10-Sep-02, to lugnet.cad)
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| | Re: *** LDView Version 1.9.7 Released ***
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(...) Windows 2000. But I ran it from a DOS window. CD to the ldview.197 directory and run ldview something.ldr. This might give a different argv[0] than clicking in the Explorer. Don (22 years ago, 10-Sep-02, to lugnet.cad)
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