To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cadOpen lugnet.cad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / *26620 (-20)
  Re: Excellent rendering...
 
(...) My words exactly. It is only the segmented surfaces on the round brick in the foreground that reveals that it is a rendering. - Okay. There is also a revealing lack of ridges between the bricks. (...) Yes. Has POV-Ray implemented rendering (...) (22 years ago, 27-Aug-02, to lugnet.cad.ray)
 
  Re: New LDDesignPad Plugin
 
(...) Basically I translated the ELisp code into Pascal, simplifying and consolidating where I could. I credited you because I felt that I took too much from your original code. BTW, ELisp is not a very intuitive language to translate. I had to make (...) (22 years ago, 27-Aug-02, to lugnet.cad)
 
  Re: New LDDesignPad Plugin
 
(...) This question is directed towards Orion Pobursky, by the way. I'm sorry for the confusion. Fredrik (22 years ago, 27-Aug-02, to lugnet.cad)
 
  Re: New LDDesignPad Plugin
 
(...) May I ask what kind of relation there is between the code in LDDesignPad and LDraw-Mode? Have you captured my general idea, but implemented it by yourself from scratch? Or have you followed my algorithms more or less step by step? Fredrik (22 years ago, 27-Aug-02, to lugnet.cad)
 
  4-4disc.dat  [DAT]
 
Also here is an optimised 4-4disc which uses seven quads to replace 16 triangles which results in 14 triangles if split up. I know that optimizing discs by replacing triangles with quads has not been very popular as many renderers splut quads up (...) (22 years ago, 27-Aug-02, to lugnet.cad.dat.parts.primitives)
 
  2-4 disc primitive  [DAT]
 
Here is an optimised version of the 2-4 disc primitive. Instead of 8 traingles it uses 1 triangle and 3 quads or 7 triangles when the quads are split. 0 Disc .5 0 Name: 2-4disc.dat 0 Author: James Jessiman 0 Original LDraw Primitive 0 LDRAW_ORG (...) (22 years ago, 27-Aug-02, to lugnet.cad.dat.parts.primitives)
 
  Re: New LDDesignPad Plugin
 
(...) That's really wierd. It uses decimal points on both my machines. The problem may be due to your Windows regional settings if you are in Europe ( I think some European nations used the comma as a decimal separator). -Orion (22 years ago, 27-Aug-02, to lugnet.cad)
 
  Re: santa fe -poster- in progress
 
(...) the signal tower? yes. i will post instructions soon, maybe tonight. the poster is not the final product though. it came out bad cause of the lighting. (22 years ago, 27-Aug-02, to lugnet.cad.dat.models, lugnet.trains)
 
  Re: Segmented parts (ie hoses and flex tubes)
 
(...) Oh, I meant the first one *I* mentioned, not the 751.dat :-) (...) Well, after second thoughts and various comments from you guys, I think we should keep segments in PARTS. (...) Yup, I agree, that is the solution. The curve generator should (...) (22 years ago, 26-Aug-02, to lugnet.cad.dat.parts, lugnet.cad.dev)
 
  Re: New LDDesignPad Plugin
 
(...) . . . This might work better if it used decimal points instead of the commas. Don (22 years ago, 26-Aug-02, to lugnet.cad)
 
  Re: New LDDesignPad Plugin  [DAT]
 
Here it is: 0 0 Begin Bezier Curve 1 0 -40 0 0 1 0 0 0 1 0 0 0 1 750.dat 1 0 40 0 0 1 0 0 0 1 0 0 0 1 750.dat 1 0 -40 0 0 1 0 0 0 -1 0 0 0 -1 755.dat 1 0 40 0 0 1 0 0 0 -1 0 0 0 -1 755.dat 1 0 -39,971 -6,3 0 0 -0,022 1 0 1 0,022 -1 0 0 754.dat 1 0 (...) (22 years ago, 26-Aug-02, to lugnet.cad)
 
  Re: santa fe -poster- in progress
 
(...) I Agree. The Signal tower is really cool. Any chance you could post the dat file for the it ? Richard (22 years ago, 26-Aug-02, to lugnet.cad.dat.models, lugnet.trains)
 
  Re: Excellent rendering...
 
(...) To put this into perspective, the Brazil Artist Bundle is $1200, which includes one workstation license and two render node licenses. It is an amazingly good render, though. --Travis Cobbs (tcobbs@REMOVE.halibut.com) (22 years ago, 26-Aug-02, to lugnet.cad.ray)
 
  Re: Excellent rendering...
 
It's rendered with the Brazil renderer inside 3ds max.... and.. not by me..... THL (22 years ago, 26-Aug-02, to lugnet.cad.ray)
 
  Re: Ldglite bug report (Was: Portable Ldraw system)
 
(...) Good idea! My biggest problem, though, is in trying to figure out how to join many line segments into one long line; for example, in Jacob's rendering the wings look *too* broken up, where one jagged line would have served better. That, and (...) (22 years ago, 26-Aug-02, to lugnet.cad.dev)
 
  New Minifig
 
Since all the new Minifig parts (hand, left/right arms) are now available on the LDraw.org Parts Tracker, I though I'd make a minifig using them. The render can be found here: (URL) (22 years ago, 26-Aug-02, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dat.models, lugnet.build.minifigs)
 
  Re: Ldglite bug report (Was: Portable Ldraw system)
 
(...) illustration, however, be careful not to over-use it! Perhaps it would be even better if you, at random, split some of the lines in two, and then jittered their end points as well. You could possibly even do this recursively, so that a line (...) (22 years ago, 26-Aug-02, to lugnet.cad.dev)
 
  Re: Excellent rendering...
 
(...) That is a rendering? Wow. I think the slightly out of focus effect, combined with the "area lights" makes the rendering look very credible. If it's done with (Mega)POV-Ray, I bet the rendering was pretty CPU intensive... Fredrik (22 years ago, 26-Aug-02, to lugnet.cad.ray)
 
  Excellent rendering...
 
Hi. If you take a look at (URL) you'll see a great raytrace of a Formula 1 car.... THL (22 years ago, 26-Aug-02, to lugnet.cad.ray)
 
  Portable ldraw system
 
I just noticed that we need also a program like TD "a.k.a Track desingner" but for all these tools they must not use or need: No Visual Basic DLL "why because they don't work in all my 3 PC only in my good one" No run time stuff like I said above or (...) (22 years ago, 26-Aug-02, to lugnet.cad.dev)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR