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  Re: New version of MLCad command spec
 
(...) Us bloody brits use licence normally, although often have to use license as the terrible spelling of the yanks has crept into our daily lives ;) Dan (22 years ago, 8-Aug-02, to lugnet.cad.mlcad)
 
  New Lego Accessories
 
Dude, thank-you! Thank you for actualizing all of our collective concepts regardin' the holsters and other minifig accessory armaments!!! =P (URL) actual created arm & leg guards that I (as well as many among us) have only scantly fathomed few times (...) (22 years ago, 8-Aug-02, to lugnet.castle, lugnet.western, lugnet.dear-lego, lugnet.build.minifigs, lugnet.cad.dat.models)
 
  visor
 
Has anyone made the following visor into a .dat yet? I would like to use it for my castle guards. (URL) (22 years ago, 8-Aug-02, to lugnet.cad)
 
  Re: New version of MLCad command spec
 
"Steve Bliss" <partsref@yahoo.com> wrote in message news:ote2lu87meh0ltv...4ax.com... (...) Maybe it's not written in the right way ... what I ment was that developers should make clear that if they are not 100% mlcad compatible from the language (...) (22 years ago, 8-Aug-02, to lugnet.cad.mlcad)
 
  Re: Nice microfig Star Trek render
 
It's the same picture of the Constitution from the microfigure gallery. Sorry to disappoint you, but it's not Pov-Ray. I used Adobe Photoshop on it. I used the filter "Lunarcell" to make the planet, then I added the Constitution, I noticed the (...) (22 years ago, 8-Aug-02, to lugnet.space, lugnet.cad.ray)
 
  Re: Detemining Polygon Winding (Was: New Plugin for LDDesignPad)
 
(...) Oops, I guess you caught me. I knew about that one but I'm too lazy to implement it. Isn't that the method used by MLCAD? (...) Yeah, probably. Seems like only yesterday I was all excited about some code snippet of his that I found on the (...) (22 years ago, 8-Aug-02, to lugnet.cad.dev)
 
  Re: Detemining Polygon Winding (Was: New Plugin for LDDesignPad)
 
Portals. It's not backface culling, it's testing all polygons for visibility using possible rays through the openings, or from the sides of a bounding box. This is no longer culling based on front/back but true visibility that is computed once at (...) (22 years ago, 8-Aug-02, to lugnet.cad.dev)
 
  Re: Detemining Polygon Winding (Was: New Plugin for LDDesignPad)
 
(...) OK, but if the quads and triangles don't form a single closed surface, or actually a bunch of closed surfaces, then the algorithm won't work. However, like I said, if you find something that works, post the code or the algorithm and you'll be (...) (22 years ago, 8-Aug-02, to lugnet.cad.dev)
 
  Re: Detemining Polygon Winding (Was: New Plugin for LDDesignPad)
 
(...) Yes but I'm not parsing primitive subfiles in my plugin, just quads and triangles. -Orion (22 years ago, 8-Aug-02, to lugnet.cad.dev)
 
  Re: Detemining Polygon Winding (Was: New Plugin for LDDesignPad)
 
(...) I love searching lugnet for neat old stuff... (URL) can't remember if any working code ever came out of this 3 year old thread, but this *is* a nifty sounding algorithm. If I were working on that plugin, I'd probably go back and read the (...) (22 years ago, 8-Aug-02, to lugnet.cad.dev)


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