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 CAD / *25325 (-10)
  Re: L3P and/or L3PAO
 
(...) I start off by making one ldraw model first. Usually it has no steps and parts are in NO particular order. Once I got the model done, I go back and begin to figure out what sections should be sub-models if any. At this point I begin to build (...) (22 years ago, 19-Jun-02, to lugnet.cad.dev)
 
  Re: L3P and/or L3PAO
 
(...) But don't you make separate building instructions for the submodels ? The way stepclock works today isn't well suited for models containing submodels with steps. If a model includes a submodel in step 3 it will include step 1-3 of the submodel (...) (22 years ago, 19-Jun-02, to lugnet.cad.dev)
 
  More New parts
 
I completed part 41862 "plate 2 x 2 with raised grilles" here is the file (URL) is my next part, plate 2 x 2 with slanted mudguards (URL) (22 years ago, 19-Jun-02, to lugnet.cad)
 
  Re: Building Instructions Portal Updates and FAQs
 
Jake McKee wrote in message ... (...) Hey Jake, is it possible to edit a submitted link? I'd like to categories my instruction links under the "Buildings" subcategory since it didn't exist when I originally added them. Kevin ---...--- NEW tan facade (...) (22 years ago, 19-Jun-02, to lugnet.general, lugnet.build, lugnet.build.mecha, lugnet.trains, lugnet.space, lugnet.cad, lugnet.castle, lugnet.starwars, lugnet.technic)
 
  Re: L3P and/or L3PAO
 
(...) This works BUT ONLY if you are NOT doing building instructions of the submodels as well? I'm making builing instructions for the submodels as well so this option is NOT an option for me. =( AHui (22 years ago, 19-Jun-02, to lugnet.cad.dev)
 
  Building Instructions Portal Updates and FAQs
 
Continuing to work on the Building Instruction Portal, I have fixed a few bugs, added a few features, and planned a few more. I have included a few details on these updates towards the bottom of this post, if you are interested. Thanks to everyone (...) (22 years ago, 19-Jun-02, to lugnet.general, lugnet.build, lugnet.build.mecha, lugnet.trains, lugnet.space, lugnet.cad, lugnet.castle, lugnet.starwars, lugnet.technic)  
 
  Re: Bryce Piece Library
 
(...) I'm as interested in parts (dat2dxf seems to work fine) as I am in having a good material presets library (I'm not very good at editing textures), but anything Bryce related is welcome and will be used. -Orion (22 years ago, 19-Jun-02, to lugnet.cad)
 
  Re: disabling BFC (was "Head w/ Headset Over Brown Hair")
 
Steve Bliss wrote... (...) In the coming version of L3Lab I have added a check to see if the model contains any linetype 2, 3, 4 or 5. If so, the "model" is assumed to be a part/primitive, and BFC is disabled. (BFC is of course enabled for a (...) (22 years ago, 18-Jun-02, to lugnet.cad.dev, lugnet.cad.dat.parts)
 
  Re: Tilting the camera
 
Lars C. Hassing wrote... (...) location L3Location sky -y right -4/3*x look_at L3LookAt translate -L3Location #declare vx=vaxis_rotate(x,L3...ollAngle); #declare vy=vaxis_rotate(y,L3...ollAngle); #declare vz=vaxis_rotate(z,L3...ollAngle); matrix (...) (22 years ago, 18-Jun-02, to lugnet.cad.ray)
 
  Re: Question about stud orientation  [DAT]
 
Travis Cobbs wrote... (...) BTW, L3P has a problem with mirrored parts: Part 3935.DAT "0 Wing 4 x 4 Right" only has one line: 1 16 0 0 0 -1 0 0 0 1 0 0 0 1 3936.dat which is a mirror of the left wing. If L3P were to render the stud logos correctly, (...) (22 years ago, 18-Jun-02, to lugnet.cad.dat.parts)


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