To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cadOpen lugnet.cad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / *23550 (-10)
  Re: Why aren't the technic gear teeth primitives?
 
(...) editing (...) The teeth on the small 8 tooth gear are slightly different from the larger ones(Though in the file they are pretty much drawn as trapezoidal boxes). But on the two beveled gears they apear practicly identical as far as I can (...) (23 years ago, 29-Mar-02, to lugnet.cad.dat.parts.primitives)
 
  Re: Optimising piece use (Was: LDraw.org MOTM/SOTM voting for March is open)
 
Cool. I like the parallel-paths-to-ground idea that you'd get with conductance and studs as resistors. I can see large 1x16 "ground plane beams being used, likewise maybe wall pieces. Another interesting aspect is surface gradients, and the use of (...) (23 years ago, 29-Mar-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: Two questions on primitives
 
(...) I'm concerned that if we release those primitives that can be used as both inside and outside surfaces as BFC complient, we'll have to go back to all the other pieces that use them to insert the INVERTNEXT directive (where appropriate). (...) (23 years ago, 29-Mar-02, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives)
 
  Re: memory for LGEO
 
(...) I would like to point out a difference in thinking here. 64MB may be fast and good enough for rendering any complex/big model ALONE. That being just the model with a simple grey floor or the building instructions. Since I usely render my (...) (23 years ago, 29-Mar-02, to lugnet.cad.ray)
 
  Non-coplanar vertices
 
Did we decide whether these are serious enough to stop certification? Part 2039s02.dat gets a bunch of these. ROSCO (23 years ago, 29-Mar-02, to lugnet.cad)
 
  Re: New LDR file Version and L3P Add On
 
"Scott E. Sanburn" <ls_ses@hotmail.com> wrote in message news:GtpG4E.2Bu@lugnet.com... (...) Are you using L3PAO with the "Render upon completion" option set? I don't use this any more as on large files that take L3P more than a few seconds to parse (...) (23 years ago, 28-Mar-02, to lugnet.cad)
 
  Re: memory for LGEO
 
(...) I used to attempt Lgeo mania on my 32Meg Win95 machine, but could only manage a few dozen pieces before grinding the system into submission. (Ummm, not that the system submitted to actually rendering the picture, rather that it finally (...) (23 years ago, 28-Mar-02, to lugnet.cad.ray)
 
  Re: New LDR file Version and L3P Add On
 
Daniel & All, (...) No problem, just a thought. As for POV-RAY, now I am getting Scene file parser initialization error. Cannot open input file. Returned from renderer (non-zero return value) It was running earlier, some dats do run, all ldr's (...) (23 years ago, 28-Mar-02, to lugnet.cad)
 
  Re: Calling for Beta Testers
 
Only one more beta tester needed: WinNT! Everyone else who has emial me I'm sending out the instructions right now. Thanks, All Ahui (23 years ago, 28-Mar-02, to lugnet.cad)
 
  Re: memory for LGEO
 
(...) My computer has Win98se, 64Mb memory and I never encountered problems with LGEO parts. Probably 32Mb is sufficient for models below 1000 parts. I estimate one could render all official lego models using only 32Mb. Damien (23 years ago, 28-Mar-02, to lugnet.cad.ray)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR