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 CAD / *23510 (-5)
  Re: Liftarm width
 
(...) Yes, liftarm parts should be 18 LDU wide. Skinny liftarms should be 10 LDU tall, full-liftarms (aka, smooth beams) should be 20 LDU tall. Steve (23 years ago, 27-Mar-02, to lugnet.cad.dat.parts)
 
  Re: New Part - 2587 Knights Armor  [DAT]
 
Hi all, I tested my armor in ensemble wtih a helmet and what I had to notice, there is a ovelapping with it. I looked at the real parts and I found that the helmet is in the bottom to sloping. Look here: 1 7 0 0 0 1 0 0 0 1 0 0 0 1 2587.dat 1 1 0 0 (...) (23 years ago, 27-Mar-02, to lugnet.cad.dat.parts)
 
  Re: Rubber belts modelling utility
 
Hi Kyle, (...) ... but I should have understood ! (...) (URL) I'll have a look at it if I find time (trigonometry is a little more tricky here...) (...) Yes, I think so too - though the two axis rotation of straight parts might not be so easy. (...) (23 years ago, 27-Mar-02, to lugnet.cad.dat.parts)
 
  Re: Teaser for all you Terragen Addicts :P
 
snip (...) Well, you don't need pov-ray other than to make the actual file. You need to get the .pov file into a .inc file WITHOUT any camera, background etc. Just the pure mesh :) Its quite complicated, remember there will be a tutorial for this in (...) (23 years ago, 27-Mar-02, to lugnet.cad)
 
  Re: Teaser for all you Terragen Addicts :P
 
(...) What do you mean? Can I import a .pov file into forester in order to place it? Are you saying that I can create my lego-plane .pov file and then somehow import it? I did not think this was possible? Perhaps an easier thing to do, although I'm (...) (23 years ago, 27-Mar-02, to lugnet.cad)


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