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| | Re: [parts tracker] search by AUTHOR
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| (...) Not too hard. But it would be somewhat slow right now, because it would be searching all the files on the site. I'm working on a new database for the PT, that will include more data (like Author information), and will make it more available (...) (23 years ago, 22-Jan-02, to lugnet.cad.dev.org.ldraw)
| | | | Re: Proposal: "Round"
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| (...) I tend to agree with you on this. Steve (23 years ago, 22-Jan-02, to lugnet.cad.dev.org.ldraw)
| | | | RE: mesh object transition for animation in Pov-Ray question
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| (...) Try this instead: // MLCAD BTG hourhand4rpd object { _3649_dot_dat rotate <0, 0, clock*30> matrix <0,1,0,-1,0,0,0,0,1,0,-59,-20> #if (version >= 3.1) material #else texture #end { Color25 } } BTW, this is equivalent to putting (...) (23 years ago, 22-Jan-02, to lugnet.cad)
| | | | Re: Java - Viewer for dat-files
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| (...) The parts library is already available as individual parts on the LDraw.org server. (...) Jacob (23 years ago, 22-Jan-02, to lugnet.cad, lugnet.cad.dat.parts)
| | | | Re: MOTM and SOTM voting on hold
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| (...) I have tested the voting system on the new site, and everything seems to work fine. Those who haven't had a chance to vote yet in the January 2002 MOTM contest can do it at: (URL) "I am an old man now, and when I die and go to Heaven there are (...) (23 years ago, 22-Jan-02, to lugnet.cad, lugnet.cad.dev.org.ldraw)
| | | | Re: mesh object transition for animation in Pov-Ray question
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| I had the same problem with wheels, you need to rotate the piece where it is declared, ie: #declare _3649_dot_dat = #if (QUAL = 0) box { <-52.99,-52.99,-10>, <52.99,52.99,10> } #else union { object { axlehol5_dot_dat matrix (...) (23 years ago, 22-Jan-02, to lugnet.cad)
| | | | Re: JAVA - Viewer for dat-Files
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| "Andy Lynch" <andy@andyandjackie.com> schrieb im Newsbeitrag news:009101c1a2a2$e4...1DMNJ01... (...) Actually I have a program version, and I collect ideas and interests for the applet. So for the part files there are three ways to do: - the (...) (23 years ago, 22-Jan-02, to lugnet.cad, lugnet.cad.dat.parts)
| | | | mesh object transition for animation in Pov-Ray question
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| I'm trying to animate the geartrain for my lego clock. This code is out of the pov-ray help file #include "colors.inc" camera { location <0, 3, -6> look_at <0, 0, 0> } light_source { <20, 20, -20> color White } plane { y, 0 pigment { checker color (...) (23 years ago, 22-Jan-02, to lugnet.cad)
| | | | Re: Font too small for Mac
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| (...) Noooo! Just make things right. Also, all those annoying, much too wide tables, makes the site almost completely unusable for me (unless I use lynx). If you want to make a multi-column layout, please do it with CSS. Jacob (23 years ago, 22-Jan-02, to lugnet.cad.dev.org.ldraw, lugnet.publish)
| | | | Re: Font too small for Mac
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| (...) Certainly! But I think Tim actually has _tried_ to move closer to the intentions with HTML with this redesign. I have not had time to look properly at the pages yet, so I can not say how close he managed to get. (...) :-) Jacob (23 years ago, 22-Jan-02, to lugnet.cad.dev.org.ldraw, lugnet.publish)
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