| | Re: Instructions for Mobile Message Decoder
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(...) There's not enough contrast within the black pieces. On my monitor it just looks like one large black POOP rather than several black pieces stuck together. LEGO uses a dark grey in their instructions, with a heavy black line to show the (...) (23 years ago, 7-Jan-02, to lugnet.space, lugnet.cad, lugnet.publish.html)
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| | Re: Rendering?
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(...) The best (and only?) program to ray-trace LDraw-files is POV-Ray. But you can't open LDraw-files direct into POV-Ray. You have to convert them to .POV-files using L3P. Both programs can be downloaded via (URL) well, Jeroen (23 years ago, 7-Jan-02, to lugnet.cad)
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| | Re: Proposal: New Parts Category for round parts
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(...) Thanks for clearing this up, Joshua. (...) How about the other suggestions made by Fredrik and me? ('... and myself'? I never was good at grammar) (...) What about the full-width beams with cross-axle holes in the ends? Are those liftarms or (...) (23 years ago, 7-Jan-02, to lugnet.cad.dev.org.ldraw)
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| | Re: Proposal: New Parts Category for round parts
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(...) Yes, they are bricks, but they are commonly called 'beams'. (...) Good point. I don't see the open center bricks being called beams. (...) If that was the only anomolous part, I'd be willing to label it a beam. I yield to your superior counter (...) (23 years ago, 7-Jan-02, to lugnet.cad.dev.org.ldraw)
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| | Re: LDRAW crash
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(...) That is a known problem with LEdit. Jacob, thanks for adding this to the FAQ. (...) I'm not sure of your exact meaning here, so I'm answering both possible meanings: Yes, if you want to *edit* your part in LEdit, you will need to break it up. (...) (23 years ago, 7-Jan-02, to lugnet.cad.dev)
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| | Rendering?
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What programs do you guys (or gals) use for rendering (or ray-tracing, whatever the correct terminology is)? I created a model in MLCAD and was trying to find how to generate a rendered image of it. Thanks in advance. Play well. Tim Strutt 8^) (23 years ago, 7-Jan-02, to lugnet.cad)
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| | Re: Instructions for Mobile Message Decoder
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(...) Yes- I'm thinking that I'll do web versions that are optimized for browsing, and a downloadable zip of a more printable version. I'll have to keep the zips off of my site, though. These instructions are about 1Mb total (if I'm recalling (...) (23 years ago, 7-Jan-02, to lugnet.space, lugnet.cad, lugnet.publish.html)
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| | Re: Instructions for Mobile Message Decoder
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(...) Yes, that's a hard problem. I really would like numbers, but have yet to find an easy way to do good-looking numbers and have them positioned well. (...) I agree- but MLCAD doesn't easily do this. Would LDraw be better? (...) On anything but a (...) (23 years ago, 7-Jan-02, to lugnet.space, lugnet.cad, lugnet.publish.html)
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| | Re: Instructions for Mobile Message Decoder
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(...) Hey- those look pretty darn good! I'll investigate this. The extra shadows from the lighting are still somewhat distracting, but that may be worth it. Thanks! -- Tony Hafner www.hafhead.com (23 years ago, 7-Jan-02, to lugnet.space, lugnet.cad, lugnet.publish.html)
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| | Re: Instructions for Mobile Message Decoder
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(...) Wow- I didn't realize there was a setting for this. I'll check it out. (...) MLCAD has a picture-generation dialog (there's an icon on the toolbar of a camera to bring it up). It lets you choose a few different options. I'm using this to (...) (23 years ago, 7-Jan-02, to lugnet.space, lugnet.cad, lugnet.publish.html)
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