| | Re: Codes for New Colors (was: Sand Red Bricks)
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(...) But isn't that the whole point? If I use the dithered colour 383 in a model, L3P will interpret it as chrome and use a special colour and reflection model for it. Rendering the same model in LDraw, however, will reveal that it is only a (...) (23 years ago, 2-Oct-01, to lugnet.cad.dev)
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| | Re: Codes for New Colors (was: Sand Red Bricks)
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(...) [snip] (...) I was my impression that colors 256 to 511 are dithered combinations of colors 0 to 15, and that the RGB was the calculated average of the two dithered colors. The RGB of dithered colors is just mentioned in the FAQ as a (...) (23 years ago, 2-Oct-01, to lugnet.cad.dev)
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| | Re: Codes for New Colors (was: Sand Red Bricks)
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(...) Ok, that means I will extend the internal color table to 512 entries, and allow the user to modify colors up to value 511. Just looked up the code and remembered the implementation: As current MLCad supports the following: 0-31 fixed (as in (...) (23 years ago, 2-Oct-01, to lugnet.cad.dev)
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| | Re: Codes for New Colors (was: Sand Red Bricks)
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(...) This is true. When a new colour is released from LEGO, we normally aim to find a dithered colour which looks fairly much like the new colour. Then we define that particular dithered colour as the new one. That way, we can still use the old (...) (23 years ago, 2-Oct-01, to lugnet.cad.dev)
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| | Re: Codes for New Colors (was: Sand Red Bricks)
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(...) Maybe I didn't understand something right, but the LDraw FAQ in section 20 mentiones that colors from 256 to 511 are dithered and not solid! So how can we have colors there? Are we not supporting dithered colors anymore? Or what is the real (...) (23 years ago, 2-Oct-01, to lugnet.cad.dev)
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