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 CAD / *20270 (-20)
  Re: The first video showing a datsville building
 
Michael Horvath wrote... (...) If you want to use a fixed viewing direction while moving the camera location, you can use PovRays built-in vector arithmetic: #declare LOCA = <53,-11,-41>; #declare DIREC = <-42,34,42>; camera { location LOCA sky -y (...) (23 years ago, 4-Sep-01, to lugnet.cad)
 
  Re: Animation - LDraw Object Classes - help needed!
 
(...) Cool! I'd love to. (...) I see your point. It seems like LDObject won't be the highest ancestor class anyway. I plan to define LDraw Camera and POV camera differently (but I might change my mind) Is it possible to let a compiled and (...) (23 years ago, 5-Sep-01, to lugnet.cad.dev)
 
  Re: A beginning - Lugsville!
 
(...) I think the name "Lugsville" sort of suggests that it is an "official" LUGNET thing. In that way, I think it is a bit inappropriate. But it's really up to yourself to decide! (...) Are you planning to do this in DAT code exclusively, or in (...) (23 years ago, 4-Sep-01, to lugnet.cad.dev)
 
  Re: 8880 parts
 
I've received and replied to Rui's message by email, but I think that it would be best if these dats could be (re)posted to lugnet.cad.dat.parts, as a couple of other people seem to want them and I can't find them in the archives. Thanks Rui. (...) (23 years ago, 4-Sep-01, to lugnet.cad)
 
  3997 Nowhere to be Found???
 
Hello all. I am a new LDRAW/MLCAD user, and am learning quickly. Today, for the fun of it, and for learning purposes, I built up a model of the tow truck in set 6468 (my son has it). Suddenly, I realized that the latest complete parts download does (...) (23 years ago, 4-Sep-01, to lugnet.cad.dat.parts)
 
  Re: LDGLite bug report (and POV preview question)
 
I'm not sure if I mentioned this yet, but the pesky ldglite bugs with MESA perspective mode have been fixed and a new version is up on the sourceforge. I still have to incorporate the new ldlite 2.3 bugfix for large MPD files, but it works for now (...) (23 years ago, 4-Sep-01, to lugnet.cad.dev)  
 
  Re: Pier 17 (Was: A beginning - Lugsville!)
 
Both sound good and I'm looking forward to seeing them. Gary Jacob Sparre Andersen <sparre@nbi.dk> wrote in message news:3B949EF2.7EA36F...@nbi.dk... (...) (23 years ago, 4-Sep-01, to lugnet.cad, lugnet.cad.dev)
 
  Re: 1-6cyli.dat
 
(...) I think 8-48cyli.dat would be a more logical name. Chris (23 years ago, 4-Sep-01, to lugnet.cad.dat.parts.primitives)
 
  Re: New Part : 777p06 - Flag on Flagpole Old with UK Pattern
 
(...) Austrian Pattern (...) OK I'll renumber to 777p11 for the official submission - I checked the Ttracker and didn't find any other versions, and a search of this group with 777p* does not find anything ! Chris (23 years ago, 4-Sep-01, to lugnet.cad.dat.parts)
 
  Re: New Part : 777p05 - Flag on Flagpole Old with French Pattern
 
(...) Apologies - I checked the Ttracker and didn't find any other versions, and a search of this group with 777p* does not find anything. Chris (23 years ago, 4-Sep-01, to lugnet.cad.dat.parts)
 
  Re: 8880 parts
 
Hi Rui Martins, Please can you send me the DAT files for parts 2997 and 2998 to r-amstutz@NOJUNKadfa.edu.au (without the NOJUNK)? My other post on this topic seemed to be generally ignored. thanks, Richard (...) (23 years ago, 3-Sep-01, to lugnet.cad)
 
  Questions
 
For those of you who rembember me, I'm back. I'm going to be picking back up with the patterned parts, and the first thing I'm doing is fixing all the problems with the parts I've already done. But that's not why I posted. I was wondering if anyone (...) (23 years ago, 4-Sep-01, to lugnet.cad.dat.parts)
 
  Pier 17 (Was: A beginning - Lugsville!)
 
[ XFUT lugnet.cad ] (...) I suppose I should reveal my plans for "Pier 17" too. I plan to collect and present building instructions, as well as a complete set-up, for a harbour environment. It will be oriented towards "set sized" models and is (...) (23 years ago, 4-Sep-01, to lugnet.cad)  
 
  Re: New - model of an old fortress converted to modern  [DAT]
 
I've finished the roof. (...) 0 Untitled 0 Name: oldpolice.mpd.dat 0 Author: MLCad 0 Unofficial Model 0 ROTATION CENTER 0 0 0 1 "Custom" 0 ROTATION CONFIG 0 1 1 0 80 240 0 1 0 0 0 1 0 0 0 1 center.dat 1 0 80 240 0 1 0 0 0 1 0 0 0 1 west.dat 1 0 80 (...) (23 years ago, 4-Sep-01, to lugnet.cad.dat.models)
 
  1-6edge.dat  [DAT]
 
And lasty is the edge. If there is interest in these primitives I will also make lo res versions of them, but they won't exactly match the other low res versions (3 segments instead of 4). 0 Circle 48 0.3333 0 Name: 48\1-6edge.dat 0 Unofficial (...) (23 years ago, 4-Sep-01, to lugnet.cad.dat.parts.primitives)
 
  1-6disc.dat  [DAT]
 
Next is the disk. 0 8-48 Hi-Res Disc 0 Name: 48\1-6disc.dat 0 Author: Mark Kennedy 0 Based on 48\1-4disc.dat By Manfred Moolhuysen 4 16 0 0 0 1 0 0 0.9914 0 0.1305 0.9659 0 0.2588 4 16 0 0 0 0.9659 0 0.2588 0.9239 0 0.3827 0.8660 0 0.5000 4 16 0 0 0 (...) (23 years ago, 4-Sep-01, to lugnet.cad.dat.parts.primitives)
 
  1-6cyli.dat  [DAT]
 
Here are a couple new high res 1-6 primitives. The first is the cylinder. 0 8-48 Hi-Res Cylinder 0 Name: 48\1-6cyli.dat 0 Author: Mark Kennedy 0 Based on 48\1-8cyli.dat By Manfred Moolhuysen 5 24 1 0 0 1 1 0 0.9914 0 0.1305 1 0 -1 5 24 0.9914 0 (...) (23 years ago, 4-Sep-01, to lugnet.cad.dat.parts.primitives)
 
  Re: The first video showing a datsville building
 
Thank you for replying. I would probably enter the slope/angle information into POVray code that resembles something more like this: camera { location <1.250000, 6.986278, 4.250000> direction <-0.28939780593, -0.00816663355, -0.95717394352> up (...) (23 years ago, 4-Sep-01, to lugnet.cad)
 
  LDLite 2.3 released.
 
Version 2.3 of LDLite is now up at: (URL) LDLite 2.3 renders town.mpd correctly. 1) The -W bug is now fixed. -W3 no longer generates 5-wide lines. -W2 and -W3 now generate 3-wide lines. 2) The option "-D1" will suppress bitmap generation in (...) (23 years ago, 4-Sep-01, to lugnet.cad.dev)
 
  Re: The first video showing a datsville building
 
(...) What would you use the slope for? camera { location <x,y,z> look_at <x,y,z> } light_source { <x,y,z>, color } light_source { <x,y,z>, color spotlight point_at <x,y,z> } /Lars (...) (23 years ago, 3-Sep-01, to lugnet.cad)


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