To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cadOpen lugnet.cad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / *20170 (-10)
  Re: The first video showing a datsville building
 
Great ideas but I had that in mind long time ago in a lego pov scene. but the main problem here is that Ldraw has the x,y,z different than pov-ray and that impossible to do the only way is do in it with Anton Raves's Pov-ray Lego lib or tell to this (...) (23 years ago, 31-Aug-01, to lugnet.cad)
 
  Re: real world terrain
 
Ok, the url's don't work. Here are the updated url's: (...) (23 years ago, 31-Aug-01, to lugnet.cad.ray)
 
  Re: The first video showing a datsville building
 
Try sticking the camera on the hood of a car or something, and have the car drive around. A camera on the front of a plane would be cooler. It would be cool to see the rotors of the propellor spin while the camera is rolling, too. :) (...) (23 years ago, 31-Aug-01, to lugnet.cad)
 
  Re: The first video showing a datsville building
 
I've surfed around the web and found a few utilities that allow you to record flight paths. It would be cool to convert them somehow to work with LDraw/POVray. I'm looking into it... Also, I've created a few images of scenes I've made using 3D (...) (23 years ago, 31-Aug-01, to lugnet.cad)
 
  Random trees tip
 
Hey, For anyone who's ever wanted a scene with forests or random vegetation, etc., here's a tip. Create an image in your favorite paint program of some random dots. Import that into MLCad via the terrain importer (make sure to use only two colors, (...) (23 years ago, 31-Aug-01, to lugnet.cad)
 
  Re: LDraw FilTEr
 
Man, this thing is great! You'll be able to create completely hollow objects, filter out parts that you want to use or ones you don't want to use, export them to already-existing realtime rendering programs like Quake or Unreal or your favorite (...) (23 years ago, 31-Aug-01, to lugnet.cad, lugnet.cad.dev)
 
  Strange rendering of #3046 in MLCad
 
Can anyone explain why part #3046 (Slope Brick 45 2 x 2 Double Concave) renders like this: (URL) in MLCad? In all other programs it is good. Greetingz... Sjaacko (23 years ago, 31-Aug-01, to lugnet.cad.dat.parts, lugnet.cad.mlcad)
 
  Re: real world terrain
 
I've updated the image. (URL) I find out, is very limited because it's a demo version. The save option has been disabled, and there a limit has been placed on the size of the world file. That's too bad, because it does everything I want perfectly :( (...) (23 years ago, 31-Aug-01, to lugnet.cad.ray)
 
  Re: Crusaders Dragon Shield
 
Looks good but thats not a crusaders shield. Its accualy a black knights shield. (23 years ago, 31-Aug-01, to lugnet.cad.dat.parts)
 
  Crusaders Dragon Shield  [DAT]
 
Uses the Dragon 'skin' which can be found here: (URL) that I modeled this on came from set 1491 Dual Defender. 0 Minifig Shield Triangular with Blue Dragon on Red pattern 0 Name: 3846pdg.dat 0 Author: Mark Chittenden (mdublade@aol.com) 0 CATEGORY (...) (23 years ago, 31-Aug-01, to lugnet.cad.dat.parts)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR