| | Re: Sorting parts by location
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(...) Well I am sort of doing that right now, although not in perl. I chose to use my company's product, sort of as a learning exercise. If someone has perl code that recognises the various line types that would be spiffy. If you have the formula (...) (23 years ago, 28-Aug-01, to lugnet.cad)
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| | RE: LDGLite bug report (yes, one more)
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(...) variations? (Fade to white, or fade to gray, or desaturate as you go back) --Bram Bram Lambrecht bram@cwru.edu (URL) (23 years ago, 28-Aug-01, to lugnet.cad.dev)
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| | Re: 8880 parts
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Having just recently searched through all 20,000+ posts in the lugnet.cad archive, it was more than a little frustrating to find that these parts (2997 and 2998) that have been asked for repeatedly always result in people being referred back to (...) (23 years ago, 28-Aug-01, to lugnet.cad)
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| | Re: Sorting parts by location
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(...) No, I don't know of any utility. (...) You could hack up a Perl script which computes the euclidian distance between the viewing point and the origin of each individual part, and concatenates this number to the beginning of each part line. (...) (23 years ago, 28-Aug-01, to lugnet.cad)
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| | Re: LDGLite bug report (yes, one more)
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I added some depth-queuing to LDLite, with a simple fade-to-black as you get away from the camera, in the hopes that it would let the green trees stand out from the green baseplates: (URL) anyone find this useful? -gyug (...) (23 years ago, 28-Aug-01, to lugnet.cad.dev)
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