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  Re: About this Brickfest(sm) 2001
 
BrickFest(sm) has been over for almost a month now. You can veiw all the wonderful pictures that people took while there at www.brickfest.com . Just go to the archieves and you can get a hint of what you missed. Rich -- Have Fun! C-Ya! Legoman34 (...) (23 years ago, 10-Aug-01, to lugnet.cad)
 
  Re: terrain in LDraw
 
Jacob, Could you give some example command lines please? Gr. Jaco (...) (23 years ago, 10-Aug-01, to lugnet.cad.dev)
 
  About this Brickfest(sm) 2001
 
Is it possible to view it with web cams online? if yes then where do I go and how? (23 years ago, 10-Aug-01, to lugnet.cad)
 
  Ldraw animations no pov-ray
 
Is it possible to do a ldraw animation without using Pov-ray (23 years ago, 10-Aug-01, to lugnet.cad)
 
  Re: Instructions for Target Yoda sculpture
 
After seing the instructions I started to thinks if I could do or not I didn't want to try if I could so I couldn't make entire yoda specially in does colors so I made the head only in white, yes in white. I really like it when look at it. (...) (23 years ago, 10-Aug-01, to lugnet.starwars, lugnet.build.sculpture, lugnet.cad.mlcad)
 
  Re: terrain in LDraw
 
Mike: (...) My "fractal landscape" package can do that, if you can figure out how to convert your terrain to Portable Graymap (PGM) format: (URL) "Preserve wildlife, pickle a duck." (23 years ago, 10-Aug-01, to lugnet.cad.dev)
 
  Re: Postscript converter
 
Don: (...) There is a quite useful algorithm in my big computer graphics book. It is from 1991 (or before) and I think the title simply is "Computer Graphics". The algorithm is called "space-partitioning tree" or something like that. Jacob (23 years ago, 10-Aug-01, to lugnet.cad.dev)
 
  Re: Strange rendering
 
Great, thanks Paul! (...) (23 years ago, 10-Aug-01, to lugnet.cad.dev, lugnet.cad)
 
  Re: Strange rendering
 
Ah, simple answer: The last line of the 6558.dat file does not end in a carriage return. Simple add a return at the end of the file and it should display correctly. I'll log the bug. There's quite a few lines of the parser dedicated to handling this (...) (23 years ago, 10-Aug-01, to lugnet.cad.dev, lugnet.cad)
 
  Re: Strange rendering
 
Hmmm, I'll look into it. It seems to be skipping a line for some reason. -gyug (...) (23 years ago, 10-Aug-01, to lugnet.cad.dev, lugnet.cad)
 
  New renders and models
 
Hi all, Today I have put up some new renders of models at my site. Among them are the projects that are already there: Impossible figures, Infinate Waterfall (Escher), Rhino and the Black and Blue Space Ship. What is new? There is a new "Render" (...) (23 years ago, 10-Aug-01, to lugnet.cad.dat.models, lugnet.cad.ray)
 
  Strange rendering
 
Hi all, Can anyone tell me why LDLite (2.2) is rendering the #6558 "Technic Pin long with Friction" piece like this: (URL) (23 years ago, 10-Aug-01, to lugnet.cad.dev, lugnet.cad)
 
  Re: LDraw on Linux
 
Hi Don, (...) OK! (...) Yes that is right. (...) My video card is a ATI 3D Rage Pro AGP. (...) SuSE is of the year 2000 (...) There is my card... (...) That could be possible. My knowledge of Linux thus far is somewhat limited, because I just (...) (23 years ago, 10-Aug-01, to lugnet.cad)
 
  terrain in LDraw
 
I don't know if anyone's ever thought of this, but it would be cool if you were able to import a terrain file into LDraw, in a way that LDraw could read it. This way, you could place your models on "real world terrain" without having to work in a (...) (23 years ago, 10-Aug-01, to lugnet.cad.dev)
 
  Re: An interesting CAD image
 
(...) produced. (...) top; (...) I uploaded an alternate version of this image, with no parts completely obscured. Go to (URL) and click on Screenshot #8. -Gary (23 years ago, 10-Aug-01, to lugnet.cad.dev)
 
  Re: An interesting CAD image
 
(...) magazine (...) callouts (...) The right rear wheel is in fact there, but it doesn't appear in this rendering. That seems to be an artifact of how the rendering was produced. If part #2 comes in front of part #1, it will be drawn transparently (...) (23 years ago, 10-Aug-01, to lugnet.cad.dev)
 
  Re: An interesting CAD image
 
(...) This was actually a misfeature, but it's a convoluted story to explain. I accidentally accomplished what I at first set out to do. :) It kinda looks like the car is decloaking. :) -Gary (23 years ago, 10-Aug-01, to lugnet.cad.dev)
 
  Re: An interesting CAD image
 
(...) Niftyness :-) I set the image as my desktop wallpaper. Doesn't help that I run the same scree res and I think I have a window maximized when I look at it ;-) BTW - notice it appears James forgot the back right wheel on the car. I like the (...) (23 years ago, 10-Aug-01, to lugnet.cad.dev)
 
  Re: An interesting CAD image
 
(...) I really like the new Suzuki Transpera. I take it you made that intentionally? I got one by accident when first implementing transparent windshields. -Erik (23 years ago, 10-Aug-01, to lugnet.cad.dev)
 
  An interesting CAD image
 
(URL) image shows James Jessiman's car.dat file with every part marked as "selected" in GWCAD. The result is that the car resembles an auto magazine ad in which parts of the vehicle are displayed semi-translucent so callouts can be drawn to all the (...) (23 years ago, 10-Aug-01, to lugnet.cad.dev)


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