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 CAD / *18975 (-20)
  (canceled)
 
 
  (canceled)
 
 
  Re: I'm back...
 
(...) Jaco, See: (URL) (23 years ago, 25-May-01, to lugnet.space, lugnet.cad, lugnet.general, lugnet.starwars, lugnet.publish.html)
 
  Re: I'm back...
 
Hey, I did not write this! I did not sent a reply to these messages! (...) (23 years ago, 25-May-01, to lugnet.space, lugnet.cad, lugnet.general, lugnet.starwars, lugnet.publish.html)
 
  Re: I'm back...
 
(...) And now for something completely different, www.bardstale.com Perhaps people will take note that there are OTHER THINGS in the internet to occupy our time, rather than Matthew's flames n' stuff. I say we MOVE ON. -Aaron- (23 years ago, 25-May-01, to lugnet.space, lugnet.cad, lugnet.general, lugnet.starwars, lugnet.publish.html)
 
  Re: I'm back...
 
(...) Like I said in my other post. Its not what you've linked to, its the way you've linked. Being cynical about a memorial that respects a member of this community who has done so much for others, indicates more about YOU than anything you have to (...) (23 years ago, 25-May-01, to lugnet.space, lugnet.cad, lugnet.general, lugnet.starwars, lugnet.publish.html)
 
  (canceled)
 
 
  Re: I'm back...
 
James Jessiman was an AFOL who worked on a program for drawing lego pieces etc..and to make instructions out of them. The result of his work is found at (URL) , a commonly used program for rendering lego creations. Sadly, James died a few years ago (...) (23 years ago, 25-May-01, to lugnet.space, lugnet.cad, lugnet.general, lugnet.starwars, lugnet.publish.html)
 
  Re: I'm back...
 
What did this guy do wrong? I think i missed somthing. Can someone please enlighten me? not so I can rat on him more i just wanna know who this guy is and what he did that ticked so many of you off. Links to previous posts maybe? with so many people (...) (23 years ago, 25-May-01, to lugnet.space, lugnet.cad, lugnet.general, lugnet.starwars, lugnet.publish.html)
 
  Re: I'm back...
 
It's the way you've linked the site that is getting on peoples noses. Not eveyrone is quite the ironic sarcastic humourist you've clearly made yourself out to be. You are not amsuing me...get over it. Santosh PS. are you one of those smart arses who (...) (23 years ago, 25-May-01, to lugnet.space, lugnet.cad, lugnet.general, lugnet.starwars, lugnet.publish.html)
 
  Five Level Custom Death Star
 
The .dat files for Robert Martin's immense Death Star (five levels with a working trash compactor and working turbolift) are now available for download at FBTB. (URL) (23 years ago, 25-May-01, to lugnet.starwars, lugnet.cad, lugnet.announce)  
 
  Re: I'm back...
 
(...) Probably doing the same thing I did: clicking on the face you want to stop the cube, then it just sits there. Single clicking does nothing; you have to double click (Did I miss somewhere were it says to double-click? Not the best UI (esp the (...) (23 years ago, 24-May-01, to lugnet.space, lugnet.cad, lugnet.general, lugnet.starwars, lugnet.publish.html)
 
  Re: I'm back...
 
(...) What's funny, is that the particular place it's linking to is what's trivializing the tragic death, not anything I've done. (...) I have a grip, quite a firm one. The stance I took on my site is fairly non emotional. Sort of like, "I said (...) (23 years ago, 24-May-01, to lugnet.space, lugnet.cad, lugnet.general, lugnet.starwars, lugnet.publish.html)
 
  Re: I'm back...
 
Hey, Simon Bateman... I'm the last person I would normally expect to dole out a lecture, but regardless of how you think the Lugnet community should or shouldn't be remembering James Jessiman, the link on the bottom of your page is downright (...) (23 years ago, 24-May-01, to lugnet.space, lugnet.cad, lugnet.general, lugnet.starwars, lugnet.publish.html)
 
  Re: I'm back...
 
(...) Try single clicking first to enlarge the cube side you want, then double click. I may try to tweak the mouse sensitivity and see if I can't make it work a bit better. Do you think it might be better if I just made it a single click instead of (...) (23 years ago, 24-May-01, to lugnet.space, lugnet.cad, lugnet.general, lugnet.starwars, lugnet.publish.html)
 
  Re: I'm back...
 
(...) It should work fine with IE, I never actually tested the site with Netscape personally, glad to know it works though. Did all the spacing look alright with Netscape? (23 years ago, 24-May-01, to lugnet.space, lugnet.cad, lugnet.general, lugnet.starwars, lugnet.publish.html)
 
  Re: Is there any benefit...
 
(...) Yeah, I wasn't thinking of a large-scale rewrite, but I was curious. (...) I'm not at all code-savvy, but I'd help where possible. Dave! (23 years ago, 24-May-01, to lugnet.cad.dev)
 
  Re: Is there any benefit...
 
----- Original Message ----- From: "Steve Bliss" <steve.bliss@home.com> To: <lugnet.cad.dev@lugnet.com> Sent: Thursday, May 24, 2001 10:54 AM Subject: Re: Is there any benefit... (...) most (...) recursing (...) But (...) It's not worth the trouble: (...) (23 years ago, 24-May-01, to lugnet.cad.dev)
 
  Re: Is there any benefit...
 
(...) The main advantage would be saving a few bytes of file space. Which is most significant to the download process, since we've got about 3MB of data, between ldraw.exe and complete.exe. The rendering time would be *mostly* unaffected. On the on (...) (23 years ago, 24-May-01, to lugnet.cad.dev)
 
  set 1818 CORRECTED still [incomplete] no minifig  [DAT]
 
Ok, here is an MPD of the set i posted earlier. My first DAT had no wings! (thanks Tore) So it looks like I had to do an MPD file. Here it is. I went ahead and added the rest of the set. however it is still incomplete because the small car is (...) (23 years ago, 24-May-01, to lugnet.cad.dat.models.sets)


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