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 CAD / *18145 (-10)
  Re: Whats the difference between 6218 and 6259 ?
 
(...) Right. I'd rather have one file be a standard part file, and the other be a "shortcut" type file, meaning that the part name would be prepended with an underscore. I think we should *not* declare either the opaque or the transparent numbers to (...) (24 years ago, 15-Mar-01, to lugnet.cad.dev)
 
  Re: Adding an image_map
 
Hmmm, a mess of grey pixels isn't good, but at least something appeared on the object so that's a start. I think the next step would be to check the scaling and translation of the map. Here's a pertinent paragraph from the docs: // By default, the (...) (24 years ago, 15-Mar-01, to lugnet.cad.ray)
 
  Re: 6180 4 x 6 with studs on Edges
 
(...) 6180.dat was one of the original LDraw parts -- it should already be on your system. You can also grab a copy from (URL) (right-click the link and choose "Save Target As") Steve (24 years ago, 15-Mar-01, to lugnet.cad.dat.parts)
 
  Re: Adding an image_map
 
Thanks for the help, Coby! (...) I put this into the pov file and got something to appear on the object. But when I render it, all that you can see of the bitmap is a mess of gray pixels. Cheers, --Ryan (24 years ago, 15-Mar-01, to lugnet.cad.ray)
 
  Re: Pod Racer
 
Fredrik: (...) That's what I call a pod racer! Beautiful work - also on the curved hoses. Play well, Jacob -- (URL) (24 years ago, 15-Mar-01, to lugnet.cad.dat.models)
 
  6180 4 x 6 with studs on Edges
 
I need .dat file of this part, who can help me? Zhengrong (24 years ago, 15-Mar-01, to lugnet.cad.dat.parts)
 
  Pod Racer  [DAT]
 
I was inspired from the "Pop Racer" (no offence!) recently posted here to build my own. I realized that a pod racer can look like virtually anything, so I simply tried out some ideas. The curved hoses were composed with LDraw-mode: (URL) Pod Racer 0 (...) (24 years ago, 14-Mar-01, to lugnet.cad.dat.models)  
 
  Re: Whats the difference between 6218 and 6259 ?
 
(...) part (...) just (...) piece (...) no (...) piece (...) So, IMHO this makes them different parts, although at present the DAT file language does not have the capability to define textured surfaces. But, if we're making a catalog, 2507 - (...) (24 years ago, 14-Mar-01, to lugnet.cad.dev)
 
  Re: Adding an image_map (used to be Re: Do I use Dat2AutoCAD or is there a better way?)
 
Ryan, Put the image_map inside a pigment statement, which is in turn inside the object statement. Like this: object { _screen_ pigment { image_map { gif "classicspacelogo.gif" interpolate 2 filter all 0.8 } } } I'm not sure what you want to do with (...) (24 years ago, 14-Mar-01, to lugnet.cad.ray)
 
  Re: Complete Figure Shortcuts for LegoCAD.
 
(...) Yes, hopefully for the last time. Steve (24 years ago, 14-Mar-01, to lugnet.cad.dat.parts)


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