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| | Re: neck-mark for 973 files
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| (...) I sent fixes for all the currently released torsos to Steve in November 2000 and the revised 973s01.dat has a commented out section indicating how the neck mark should be coded, just as it does for the fron/rear faces - viz. 0 Uncomment for (...) (24 years ago, 27-Jan-01, to lugnet.cad.dat.parts)
| | | | neck-mark for 973 files
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| Steve, Have you received updated DAT files for all of the minifig torso patterns, yet, for the change in how we do the neck-marks? If not, which ones still need to be changed? Did I ever offer this suggestion, that instead of hard-coding the actual (...) (24 years ago, 27-Jan-01, to lugnet.cad.dat.parts, lugnet.cad.dev)
| | | | Re: bryce and ldraw
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| Yes, it can be done. I use Bryce4 for my rendering work. What I have found is that the DXF converter works by grouping colored parts together. The transparent pieces need to be of a different color so the converter will single out those particular (...) (24 years ago, 27-Jan-01, to lugnet.cad.ray)
| | | | Re: 'Article from Tommorow' < Warning Speculative!!>
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| "Mike Horvath" <mikehorvath@juno.com> wrote in message news:G7t6F7.58v@lugnet.com... (...) Hi Mike - Unfortunately, LDraw in its original format is not going to get updated. The reason is the original files are the property of the Jessiman family, (...) (24 years ago, 27-Jan-01, to lugnet.general, lugnet.trains, lugnet.cad.dev)
| | | | Re: 'Article from Tommorow' < Warning Speculative!!>
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| (...) Yeah, I still prefer using the original version of LDraw. MLCad uses too many of my system resources. I wish someone would update LDraw!!! Mike (24 years ago, 27-Jan-01, to lugnet.general, lugnet.trains, lugnet.cad.dev)
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