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 CAD / *16865 (-5)
  Arbitrary code (was Re: L3P Idea
 
(...) This got me thinking... Take a look at this rendering for example: (URL) is a really neat model, but the reflected parts are just "wrong". Wouldn't it be nice if the slope parts had POV code that somehow changed the reflectivity or the surface (...) (24 years ago, 30-Dec-00, to lugnet.cad, lugnet.cad.dat.parts)
 
  Arbitrary code (was Re: L3P Idea
 
(...) This got me thinking... Take a look at this rendering for example: (URL) is a really neat model, but the reflected parts are just "wrong". Wouldn't it be nice if the slope parts had POV code that somehow changed the reflectivity or the surface (...) (24 years ago, 30-Dec-00, to lugnet.cad)
 
  pov-ray question
 
OK I really will like to know how can I make the camera to rotate 360 but not like this camera {right x*4/3 sky -y right -4/3*x location <25,-92,70> look_at <0,-92,0> angle 90 rotate y*(clock*360)} this is not good because it rotate along the Y like (...) (24 years ago, 30-Dec-00, to lugnet.cad.ray)
 
  Re: MicroScout
 
(...) Acually, R2D2 is the model I was intending to use it in. (24 years ago, 30-Dec-00, to lugnet.cad)
 
  Heavy recovery truck  [DAT]
 
Hello,here my new Europian truck a recovery truck this time,8 studs wide minifig scale,the arm can be put up and is fixed with technic elements. pictures ca be seen at (URL) eric 0 FILE wrecker.dat 0 New Model 0 Name: wrecker.dat 0 Author: MLCad 0 (...) (24 years ago, 30-Dec-00, to lugnet.cad.dat.models)


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