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  Re: License - again
 
"Frank Filz" <ffilz@mindspring.com> wrote in message news:3A36A7C6.2C67@m...ing.com... MAJOR SNIPPAGE: (...) Heh... I kinda like the way that sounds :-) Good ideas, BTW, Frank. -- Tim Courtney - tim@zacktron.com (URL) - Centralized LDraw Resources (...) (24 years ago, 12-Dec-00, to lugnet.cad.dev)
 
  Re: License - again
 
(...) If we take that route then I assume that (L)GPL is not going to be used. I think we can also add a clause "other licenses can be negociated with the authors". I also liked the idea of requiring the source code for a conversion program, if the (...) (24 years ago, 12-Dec-00, to lugnet.cad.dev)
 
  Re: License - again
 
(...) Sometimes it's scary how in agreement we are... (...) A differentiation which I think would also be valuable to make is a differentiation between any sort of converter program which uses the definition of the parts in the library to create an (...) (24 years ago, 12-Dec-00, to lugnet.cad.dev)
 
  Re: Where can I find LegoCAD?
 
(...) LegoCAD is not free, it was done by Autodesk and (I think) is no longer available and it sucks. There are several free CAD programs, like LeoCAD (www.leocad.org) and LDraw (www.ldraw.org). Leonardo (24 years ago, 12-Dec-00, to lugnet.cad)
 
  Re: different idea for cockpit
 
(...) In my POV file: "(URL) the end, I have this section: // Sky?...Stars?... #include "colors.inc" #include "skies.inc" #include "stars.inc" #declare My_Night_Sky = union { sphere { < 0 , 0 , 0 > , 10001 texture { Starfield1 } } sphere { < 0 , 0 , (...) (24 years ago, 12-Dec-00, to lugnet.cad.ray)
 
  Re: Interior shots of Cathedral of Ice
 
"richard marchetti" <blueofnoon@aol.com> wrote in message news:G5Fv65.Hpr@lugnet.com... (...) Yeah! It lacks any *real* details, like a Michaelangelo fresco on the ceiling! :-) Seriously, WOW! -Peter (24 years ago, 12-Dec-00, to lugnet.build, lugnet.cad.ray, lugnet.build.arch)
 
  Re: Where can I find LegoCAD?
 
(...) (URL) (24 years ago, 12-Dec-00, to lugnet.cad)
 
  RE: different idea for cockpit
 
(...) I use a "fog" object to make the transition from the ground plane to the background smoother. For day scenes, I generally use a very light blue color (like <0.7,0.9,1>). For night scenes, you could use a dark blue <0,0,0.4> or black <0,0,0>. (...) (24 years ago, 12-Dec-00, to lugnet.cad.ray)
 
  Re: Screensaver anyone?
 
(...) It's fairly easy to make a Windows screensaver. There are a few API calls to make and catch, but mostly you just compile to a .SCR extension, and stop your program where there is keyboard or mouse activity. Steve (24 years ago, 12-Dec-00, to lugnet.cad.ray)
 
  Re: Custom Built LEGO Sets in 2002
 
(...) If I remember correctly, LDLite cheats lines towards the user by 1LDU, so they are more likely to show up. This would also mean that they are more likely to bleed through from other surfaces. Again, that's if I remember correctly. (...) Can (...) (24 years ago, 12-Dec-00, to lugnet.cad.mlcad)


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