| | 4150p103.dat - Tile 2 x 2 Round with SW PodRacer Vent pattern
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*EVERY* *BLOODY* *TIME* I try to post a DAT file that's just a wee bit too large, I have to go through the most ridiculous rigamarole just to get the [CENSORED] thing posted!!! >:-( Anyway, in just a few seconds, I'll _reply_ to this message, and (...) (24 years ago, 2-Nov-00, to lugnet.cad.dat.parts)
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| | RE: Classic Space set 6888
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(...) I used my lgeo_2_l3p.inc file. :) (URL) Lambrecht BXL34@po.cwru.edu (URL) (24 years ago, 2-Nov-00, to lugnet.space, lugnet.cad.ray)
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| | New Partsref is pure bliss
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Steve Bliss has just completed a major facelift of the Partsref interface. I think the results are wonderful! Check it out: (URL) made it easier to browse, easier to look things up by keyword, he gives you cross-links to other reference materials (...) (24 years ago, 2-Nov-00, to lugnet.cad, lugnet.general, lugnet.announce) !!
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| | Re: LDraw MOTM winner for November 2000
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(...) Hey cool. Thanks to everyone that voted for me. I hope next month there are more entries!! Thanks Jay Jacinto (24 years ago, 2-Nov-00, to lugnet.cad.dev.org.ldraw)
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| | LDraw MOTM winner for November 2000
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Hi all, The winner of the November 2000 LDraw Model of the Month is Jay Jacinto with his cool "Ice Rat" model. Great work, Jay. See it at: (URL) Terry K -- legoverse@yahoo.com (And if you want your model to be in next months competition, get it to (...) (24 years ago, 2-Nov-00, to lugnet.announce, lugnet.cad, lugnet.cad.dev.org.ldraw)
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| | Re: .dat files
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(...) (URL) there, you could make you own .dat files. -Chuck (24 years ago, 2-Nov-00, to lugnet.cad.dat.models)
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| | .dat files
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Hi everyone Does anyone know of a place I can go to download .dat files of official LEGO set models? The ones I'm interested in are Futuron, Blacktron I and II, SpacePolice I and II, and M-Tron. Any help would be greatly appreciated. Jeremy (URL) (24 years ago, 1-Nov-00, to lugnet.cad.dat.models)
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| | Re: Classic Space set 6888
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"Bram Lambrecht" <BXL34@po.cwru.edu> wrote in message news:G3Cv84.1wt@lugnet.com... (...) uploaded some (...) L3P to (...) available. Would you care to explain just what you did to use the LGEO parts in an L3P'd file? -John Van (24 years ago, 1-Nov-00, to lugnet.space, lugnet.cad.ray)
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| | Re: Part repost: 4150p102.dat: Tile 2x2 with Hologameboard pattern
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(...) The ROTATION meta-statements are too new (and I haven't been paying enough attention) say whether they should stay or go. They sound like a generally good idea, though. The WRITE meta-statements should definitely go. Steve (24 years ago, 1-Nov-00, to lugnet.cad.dat.parts)
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| | Re: How do I speed things up ?
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You're welcome! And thank you, John. I discovered that fact quite by accident. :-) Hope you and others are able to make some use of it. -Andy Lynch ----- Original Message ----- From: "John VanZwieten" <john_vanzwieten@email.msn.com> (...) (24 years ago, 1-Nov-00, to lugnet.cad.mlcad)
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| | L3PAdd-On v1.2.7
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Here's where to get it: (URL) here's what's new: Version 1.2.7 ---...--- Fixed a bug in the routine to check for the validity of directories retrieved from the registry. Removed the final backslash from the output path (L3P didn't like it). Fixed a (...) (24 years ago, 1-Nov-00, to lugnet.cad.dev)
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| | Re: sample animation
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(...) Thanks, I glad you liked it! There are 1200 frames and it took about 2 days on my 600 Mhz P3. -Chuck (24 years ago, 1-Nov-00, to lugnet.cad)
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| | Re: sample animation
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Chuck, It is fantastic! The spline path gives the camara a nice smooth movement. There are a lot of tranparent peices, how long did it take to render all of the frames? How many frames are there? If this is just the sample, I can't wait to see the (...) (24 years ago, 1-Nov-00, to lugnet.cad)
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| | Re: Part repost: 4150p102.dat: Tile 2x2 with Hologameboard pattern
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Matt, A few things to consider. 1. Send a message to Tore (tore.eriksson@mbox3...wipnet.se) to _register_ the part you;ve just encoded, and the "P"-number you're using, to help _prevent_ someone else from trying to use that same "P"-number. 2. Fish (...) (24 years ago, 1-Nov-00, to lugnet.cad.dat.parts)
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| | sample animation
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For a long time now I have been wanting to do an animation of a camera moving through a Lego model. I finally finished my first test case. This was modeled with MLCad. First I created 36 modules that were 8x8 studs each, 28 turns, and 8 straights. I (...) (24 years ago, 1-Nov-00, to lugnet.cad)
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| | Re: Classic Space set 6888
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(...) Since no one seems to have anything to say about the scans, I've uploaded some clearer pics of the images before they were "scanned". (URL) case anyone is interested, here's how I made the pics: I started by LDrawing the model and components (...) (24 years ago, 1-Nov-00, to lugnet.build.contests, lugnet.space, lugnet.publish, lugnet.cad.ray)
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| | Re: General question
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(...) I still hope that your next release will include either your sources or a Linux binary ;-) Regards, Hakan (...) (24 years ago, 1-Nov-00, to lugnet.cad)
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| | Re: repost: chains1.dat
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(...) [snip] (...) Matt, They're still type-"2" lines. Franklin (24 years ago, 1-Nov-00, to lugnet.cad.dat.parts)
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| | Re: Searching for parts
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(...) Sounds like the only way out of your dilemma is for the programs to be smart enough to recognize that the current directory *is* the ldraw\parts\ directory, and proceed accordingly. Steve (24 years ago, 1-Nov-00, to lugnet.cad.dev)
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| | Re: Follow up to Camera Tricks
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In lugnet.cad, Lars C. Hassing wrote about using .DAT objects to model camera positions... Since we've already got LIGHT.DAT in the LCAD library, should we add these other objects as psuedo-parts, too? Steve (24 years ago, 1-Nov-00, to lugnet.cad)
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