Subject:
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sample animation
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Newsgroups:
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lugnet.cad
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Date:
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Wed, 1 Nov 2000 17:29:08 GMT
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Viewed:
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662 times
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For a long time now I have been wanting to do an animation of a camera
moving through a Lego model. I finally finished my first test case. This
was modeled with MLCad. First I created 36 modules that were 8x8 studs
each, 28 turns, and 8 straights. I arranged them in a 6x6 grid. These were
just simple segments made up from my imagination. Then in another sub-model
I placed 1x1 round studs along the camera path. I added the pieces in the
order that the camera should follow them. Then I clipped the camera path
out of the MPD file and used a text editor to extract just the block
coordinates. I used this list as parameters to a POV macro that created a
cubic spline path. This was used with the clock variable in POV to move the
camera. I converted the model to a POV file, without the camera path
section. The final animation was rendered at a resolution compatible with
VCD which I intend to move it to later. I used DTA (Daves Targa Animator)
to convert the BMP files to an AVI file. Then I used a program called
avi2mpg to make the final MPeg movie. The POV render was done without
anti-alising because I thought there was so much noise introduced by the
video compression that it wouldnt matter. I hope you like it. My 5 year
old son says it looks like Lego Land.
You can find the file here:
http://www.he.net/~chucks/anim.m1v
Be warned that this is an 80- second animation and is about 12MB.
-Chuck
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Message has 2 Replies: | | Re: sample animation
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| Chuck, It is fantastic! The spline path gives the camara a nice smooth movement. There are a lot of tranparent peices, how long did it take to render all of the frames? How many frames are there? If this is just the sample, I can't wait to see the (...) (24 years ago, 1-Nov-00, to lugnet.cad)
| | | Re: sample animation
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| (...) Wow, it's worth every MegaByte! I wish I had that kind of imagination and creativity. An aerial view of the whole 6x6 grid would be great if you could "heli" at some point along the path. /Lars (24 years ago, 4-Nov-00, to lugnet.cad)
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