| | Re: MLCAD/L3P/POVRAY Camera Tricks (was: re: More detail pictures of my condominium)
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That sounds like a simpler technique. I'll have to give that one a shot! Thanks Royce Fay <royce.fay@home.com> wrote in message news:lpnhvskut9763ci...4ax.com... (...) specific (...) 2 (...) you (...) They (...) (24 years ago, 27-Oct-00, to lugnet.build, lugnet.cad.mlcad)
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| | Re: MLCAD/L3P/POVRAY Camera Tricks (was: re: More detail pictures of my condominium)
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Hmmm I actually create my rendered files a little differently. If you use MLCAD, you most certainly can see the x,y,z co-ordinates in the bottom left corner when you move the mouse around in the Top, Down, Left, Right, Front and Back "View Angles" (...) (24 years ago, 27-Oct-00, to lugnet.build, lugnet.cad.mlcad)
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| | MLCAD/L3P/POVRAY Camera Tricks (was: re: More detail pictures of my condominium)
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Thanks Terry K., who deals with the Model of the Month at www.ldraw.org gave me this advice. I'll paraphrase just in case he objects to any of his specific wording. In MLCAD, there is a "part" called POV-RAY (under Other Parts\P). Place 2 of these. (...) (24 years ago, 27-Oct-00, to lugnet.build, lugnet.town, lugnet.cad)
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| | Does anyone have a problem running POV-RAY and MLCAD at the same time?
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I have a funny problem that occurs sometimes if I am rendering with POV-RAY in the background and working on MLCAD in the foreground. When I do specific things in MLCAD (the most frequent thing is to pull-down the combo box on the parts selection (...) (24 years ago, 26-Oct-00, to lugnet.cad.dev)
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| | Loving 1.99, here's what I've seen...
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The options for rotation points don't seem to be working 100%. The rotations themselves seem perfect, but the point of rotation selection options are having some trouble. I would assume that the "Part Center" option means that the part will rotate (...) (24 years ago, 26-Oct-00, to lugnet.cad.mlcad)
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