| | new part - 30237.dat - brick 1x2 w/ clip vertical [DAT]
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This is one of those new pieces that came out just last year, IIRC. I needed it for a model I'm doing. Thanks, Franklin 0 Brick 1 x 2 with clip vertical 0 Unofficial Part 0 Author: Franklin W. Cain 0 1 16 0 4 0 1 0 0 0 -5 0 0 0 1 stud3.dat 1 16 0 24 (...) (24 years ago, 6-Sep-00, to lugnet.cad.dat.parts)
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| | Re: Doing Patterns and Bitmaps in MLCad
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"Steve Bliss" <steve.bliss@home.com> wrote in message news:oekarsonpfetb7s...4ax.com... (...) I tend to agree about putting it all in 2 separate commands. However, I don't think a position vector and orientation matrix are appropriate. A texture is (...) (24 years ago, 6-Sep-00, to lugnet.cad.mlcad, lugnet.cad.dev)
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| | Making parts
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Is there any nice person out there willing to teach me the Jedi ways of making LDraw parts? That would be muchly appreciated! Email responses to: taxihamster@hotmail.com (24 years ago, 6-Sep-00, to lugnet.cad.dat.parts)
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| | Re: 30223 contains co-planar polygons
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(...) Axel Poqué has already submited an update for this particular part. I've been giving it a "second opinion" adding a fix for the ghost lines mentioned above. In my opinion this part isn't an example of overlapping faces. What happened in the (...) (24 years ago, 5-Sep-00, to lugnet.cad.dev)
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| | Re: an unusual request...
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Yes. Just had a look through my sprue bag. Neither the 'plume' sprue nor the 'dragon' sprue have a number, though, as previously observed. On Tue, 5 Sep 2000, Steve Bliss (<n4karsgppt6mu2o2dn...j87esd@4ax .com>) wrote at 20:01:33 (...) (24 years ago, 5-Sep-00, to lugnet.cad.dev, lugnet.pirates)
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| | Re: Doing Patterns and Bitmaps in MLCad
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(...) [snip] Urg. Why so wordy? Just do: 0 TEXTURE <position vector> <orientation matrix> <filename.type> [START <standard ldraw commands go here> 0 TEXTURE END] The <position vector> and <orientation matrix> parameters are identical to the (...) (24 years ago, 5-Sep-00, to lugnet.cad.mlcad, lugnet.cad.dev)
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| | Re: Doing Patterns and Bitmaps in MLCad
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(...) No, that would be bad. If we're going to break compatibility with all existing programs, let's go a bit farther than just drawing bitmaps. Steve (24 years ago, 5-Sep-00, to lugnet.cad.mlcad)
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| | Re: an unusual request...
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Cool! We needed the number for the cattlehorns piece, in the current vote. :) Can anyone else confirm this 6029 number on the horns'n'headdress sprue? Steve (...) (24 years ago, 5-Sep-00, to lugnet.cad.dev, lugnet.pirates)
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| | Re: 30223 contains co-planar polygons
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(...) Yes, please. Fixes and improvements are always accepted! (...) Great! One more comment (to everyone, not Dave) about overlapping rectangles, and why not to use them. When this approach is used simply as a shortcut so the author doesn't have to (...) (24 years ago, 5-Sep-00, to lugnet.cad.dev)
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| | Re: 30223 contains co-planar polygons
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"Steve Bliss" <steve.bliss@home.com> wrote in message news:G0ALp7.7D9@lugnet.com... (...) tag. (...) polygons. That sounds good to me, at least in this case. Since the overlapping polygons are the same color, they shouldn't cause any rendering (...) (24 years ago, 5-Sep-00, to lugnet.cad.dev)
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