| | Re: Doing Patterns and Bitmaps in MLCad
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(...) [snip] Urg. Why so wordy? Just do: 0 TEXTURE <position vector> <orientation matrix> <filename.type> [START <standard ldraw commands go here> 0 TEXTURE END] The <position vector> and <orientation matrix> parameters are identical to the (...) (24 years ago, 5-Sep-00, to lugnet.cad.mlcad, lugnet.cad.dev)
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| | Re: Doing Patterns and Bitmaps in MLCad
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(...) No, that would be bad. If we're going to break compatibility with all existing programs, let's go a bit farther than just drawing bitmaps. Steve (24 years ago, 5-Sep-00, to lugnet.cad.mlcad)
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| | Re: an unusual request...
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Cool! We needed the number for the cattlehorns piece, in the current vote. :) Can anyone else confirm this 6029 number on the horns'n'headdress sprue? Steve (...) (24 years ago, 5-Sep-00, to lugnet.cad.dev, lugnet.pirates)
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| | Re: 30223 contains co-planar polygons
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(...) Yes, please. Fixes and improvements are always accepted! (...) Great! One more comment (to everyone, not Dave) about overlapping rectangles, and why not to use them. When this approach is used simply as a shortcut so the author doesn't have to (...) (24 years ago, 5-Sep-00, to lugnet.cad.dev)
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| | Re: 30223 contains co-planar polygons
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"Steve Bliss" <steve.bliss@home.com> wrote in message news:G0ALp7.7D9@lugnet.com... (...) tag. (...) polygons. That sounds good to me, at least in this case. Since the overlapping polygons are the same color, they shouldn't cause any rendering (...) (24 years ago, 5-Sep-00, to lugnet.cad.dev)
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