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 CAD / *12950 (-10)
  Re: ldraw.org Logo Change
 
(...) I was happy to contribute.. I feel guilty that I haven't been more active in the LUGNET world for the last few months... I haven't had the time to author elements or help in discussions guiding the course of our CAD future, so this is the (...) (24 years ago, 29-Jun-00, to lugnet.cad.dev.org.ldraw, lugnet.events, lugnet.cad)
 
  (canceled)
 
 
  Re: eliminating polygons?  [DAT]
 
[moved to lugnet.cad.dev] (...) There's no such utility for DAT. I know of a few utilities/test programs that are close to this ability, but that's not what they were written for. I don't know about DXF. For POV, you can't drop hidden polygons, (...) (24 years ago, 29-Jun-00, to lugnet.cad.dev)
 
  Re: New part (in progress): 6085
 
(...) It's looking good, Bram! Unfortunately, to be exactly accurate, all you can do is to inline and chop away. Depending on how sharp the angle is, you can try the 1-4cyls.dat and 1-4cyls2.dat primitives, to see how they fit. But they won't be (...) (24 years ago, 29-Jun-00, to lugnet.cad.dat.parts)
 
  Re: ldraw.org Logo Change
 
(...) If TLC is OK with putting LEGO on the studs, I think that is great! :) We're not playing with MegaBloksDraw here. Is this new wireframe logo just for the sign, or will it eventually go on ldraw.org as well? Steve (24 years ago, 29-Jun-00, to lugnet.cad.dev.org.ldraw, lugnet.events)
 
  Re: Site change suggestion
 
In lugnet.cad.dev.org.ldraw, Travis Cobbs writes: <snip> Great thread. A few points off the top of my head, no order... <user hat on> Fred Gloeckner's comments aside (let's face it, he's way smarter than most of us at using these tools) LEdit is (...) (24 years ago, 29-Jun-00, to lugnet.cad.dev.org.ldraw)
 
  Question about "minifig tool oilcan"
 
Is it official yet? Has it even been submitted for voting and if not why not? (24 years ago, 29-Jun-00, to lugnet.cad.dev)
 
  Group project, anyone?
 
Hey, Has anyone ever created a SimCity2000 or 3000 tileset using LDraw? I know that L3Lab is perfect for this (just remove studs & lines). We could create a tilesets for each lego genre: space, town, etc. I've experimented with this, achieving mixed (...) (24 years ago, 29-Jun-00, to lugnet.cad.dat.ideas) ! 
 
  eliminating polygons?
 
Hi, I was just wondering, Does a utility exist (either for .Dat or .Dxf or .Pov) that automatically eliminates all polygons that are not visible? I thought this might cut rendering time in POVray, and I'm trying to export *.dat files to other (...) (24 years ago, 29-Jun-00, to lugnet.cad.dat.parts)
 
  eliminating polygons?
 
Hi, I was just wondering, Does a utility exist (either for .Dat or .Dxf or .Pov) that automatically eliminates all polygons that are not visible? I thought this might cut rendering time in POVray, and I'm trying to export *.dat files to other (...) (24 years ago, 29-Jun-00, to lugnet.cad.dat.parts)


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