| | Re: ldraw.org Logo Change
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(...) I was happy to contribute.. I feel guilty that I haven't been more active in the LUGNET world for the last few months... I haven't had the time to author elements or help in discussions guiding the course of our CAD future, so this is the (...) (24 years ago, 29-Jun-00, to lugnet.cad.dev.org.ldraw, lugnet.events, lugnet.cad)
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| | (canceled)
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| | Re: eliminating polygons? [DAT]
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[moved to lugnet.cad.dev] (...) There's no such utility for DAT. I know of a few utilities/test programs that are close to this ability, but that's not what they were written for. I don't know about DXF. For POV, you can't drop hidden polygons, (...) (24 years ago, 29-Jun-00, to lugnet.cad.dev)
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| | Re: New part (in progress): 6085
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(...) It's looking good, Bram! Unfortunately, to be exactly accurate, all you can do is to inline and chop away. Depending on how sharp the angle is, you can try the 1-4cyls.dat and 1-4cyls2.dat primitives, to see how they fit. But they won't be (...) (24 years ago, 29-Jun-00, to lugnet.cad.dat.parts)
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| | Re: ldraw.org Logo Change
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(...) If TLC is OK with putting LEGO on the studs, I think that is great! :) We're not playing with MegaBloksDraw here. Is this new wireframe logo just for the sign, or will it eventually go on ldraw.org as well? Steve (24 years ago, 29-Jun-00, to lugnet.cad.dev.org.ldraw, lugnet.events)
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| | Re: Site change suggestion
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In lugnet.cad.dev.org.ldraw, Travis Cobbs writes: <snip> Great thread. A few points off the top of my head, no order... <user hat on> Fred Gloeckner's comments aside (let's face it, he's way smarter than most of us at using these tools) LEdit is (...) (24 years ago, 29-Jun-00, to lugnet.cad.dev.org.ldraw)
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| | Question about "minifig tool oilcan"
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Is it official yet? Has it even been submitted for voting and if not why not? (24 years ago, 29-Jun-00, to lugnet.cad.dev)
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| | Group project, anyone?
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Hey, Has anyone ever created a SimCity2000 or 3000 tileset using LDraw? I know that L3Lab is perfect for this (just remove studs & lines). We could create a tilesets for each lego genre: space, town, etc. I've experimented with this, achieving mixed (...) (24 years ago, 29-Jun-00, to lugnet.cad.dat.ideas) !
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| | eliminating polygons?
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Hi, I was just wondering, Does a utility exist (either for .Dat or .Dxf or .Pov) that automatically eliminates all polygons that are not visible? I thought this might cut rendering time in POVray, and I'm trying to export *.dat files to other (...) (24 years ago, 29-Jun-00, to lugnet.cad.dat.parts)
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| | eliminating polygons?
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Hi, I was just wondering, Does a utility exist (either for .Dat or .Dxf or .Pov) that automatically eliminates all polygons that are not visible? I thought this might cut rendering time in POVray, and I'm trying to export *.dat files to other (...) (24 years ago, 29-Jun-00, to lugnet.cad.dat.parts)
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