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 CAD / *12855 (-10)
  Re: .pov convert
 
(...) file (...) German - Open the .pov file in pov-ray... There is a button in that program called "Run." Click that button. Pov-ray generates a .bmp file in the same directory as the .pov file. a .pov file is a 3d image. Pov-Ray lets you view it (...) (24 years ago, 26-Jun-00, to lugnet.cad)
 
  Re: We're on the itinerary!
 
(...) and "how (...) we (...) LLC (...) I hope they don't. But somehow, I don't think they will, at least to those who are really looking and not just strolling by. This might seem a bit a funky to ask, but is anyone behind the GMLTC layout going to (...) (24 years ago, 26-Jun-00, to lugnet.loc.us.ca.sf, lugnet.org.us.baylug, lugnet.cad.dev.org.ldraw, lugnet.events, lugnet.trains.org)
 
  Re: We're on the itinerary!
 
(...) The ldraw.org site header logo *is* the text of the sign. It will be a HUGE rendering of the 2x3 brick on the site, with LDRAW detailed on the studs, and the words 'ldraw.org, Centralized LDraw Resources' in the same visual arrangement as the (...) (24 years ago, 26-Jun-00, to lugnet.loc.us.ca.sf, lugnet.org.us.baylug, lugnet.cad.dev.org.ldraw, lugnet.events, lugnet.trains.org)
 
  .pov convert
 
Hi! I'm a beginer with pov ray for windows, i don't know how to convert a .pov file in a .bmp, .jpg, .gif ...., i need other software to do this? thanks (24 years ago, 26-Jun-00, to lugnet.cad)
 
  Re: We're on the itinerary!
 
(...) We at the GMLTC will be very sensitive about that issue. When we display the layout at train shows, we are very emphatic when asked (one of the most asked questions, BTW, right behind "how many bricks are there in the layout" and "how long (...) (24 years ago, 26-Jun-00, to lugnet.loc.us.ca.sf, lugnet.org.us.baylug, lugnet.cad.dev.org.ldraw, lugnet.events, lugnet.trains.org)
 
  Re: Modular space station connection system
 
(...) Yeah... in the modules I have actually built I use that piece whenever possible. When I get a chance I'll put up a few of the modules... So far I've made a command station, one tube, a 3-way connection, and an engine. (This system works with (...) (24 years ago, 26-Jun-00, to lugnet.cad.dat.models, lugnet.cad.dat.ideas)
 
  Re: Modular space station connection system
 
(...) Yeah... in the modules I have actually built I use that piece whenever possible. When I get a chance I'll put up a few of the modules... So far I've made a command station, one tube, a 3-way connection, and an engine. (This system works with (...) (24 years ago, 26-Jun-00, to lugnet.cad.dat.models, lugnet.cad.dat.ideas)
 
  Re: Modular space station connection system
 
(...) <DAT Snipped> This is a good interface between modules (provided the module shape matches). One suggestion I would make though would be to use the "Brick 1 x 2 with Pin" <part:2458> instead of the technic pieces. My experience is that the pins (...) (24 years ago, 26-Jun-00, to lugnet.cad.dat.models, lugnet.cad.dat.ideas)
 
  Re: We're on the itinerary!
 
(...) Hey, that's kind of interesting from a community-strategic point of view... What you've got there with the signage is an opportunity to let people know -- or at least hint at -- the fact that LDraw is a fan-created and fan-run project/system (...) (24 years ago, 26-Jun-00, to lugnet.loc.us.ca.sf, lugnet.org.us.baylug, lugnet.cad.dev.org.ldraw, lugnet.events, lugnet.trains.org)
 
  Re: We're on the itinerary!
 
(...) Ya, well said! What I hope we as a community can help LEGO avoid is (to coin a phrase) "fansploitation" -- i.e., taking advantage of or exploiting things that fans did which they wish they'd thought of or done first, since they're getting into (...) (24 years ago, 26-Jun-00, to lugnet.loc.us.ca.sf, lugnet.org.us.baylug, lugnet.cad.dev.org.ldraw, lugnet.events, lugnet.trains.org)


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