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 CAD / *11435 (-10)
  My Mecha's Head  [DAT]
 
I got hit by builder's block while working on my mech a while ago. I was very unhappy with the Torso, and I couldn't visualize the legs. After demolishing the torso and staring at the pieces, I decided to try a new tack, and work on the head. After (...) (25 years ago, 7-Apr-00, to lugnet.cad.dat.ideas)
 
  Re: '59 Caddy Hovercar Raytraces
 
(...) Thanks! (...) I'd love to see other people take a shot at it! (I wonder if all those pieces exist in pink? It looks fine in white, too, which is the RL color of the model) --Bram Bram Lambrecht / o o \ BramL@juno.com (...) (25 years ago, 7-Apr-00, to lugnet.space, lugnet.build, lugnet.town, lugnet.cad.ray)
 
  Re: '59 Caddy Hovercar Raytraces
 
(...) a (...) No. (...) OK, I'll email the file to you (or if there's enough interest, I'll offer a 1024x768 for download) (...) White works fine too. If you ahve trouble finding 1x1 bricks w/ five studs in white, don't panic. I used gray. --Bram (...) (25 years ago, 7-Apr-00, to lugnet.cad.ray)
 
  Re: 71184 Bar 4.5L Straight is too short
 
(...) I hope the added length doesn't mess up any models... (but I suppose the short version made some of my models look weird on other people's machines :) (...) I'm flattered. Maybe I should attempt a complete part sometime. --Bram Bram Lambrecht (...) (25 years ago, 7-Apr-00, to lugnet.cad.dev)
 
  Subparts for Black Falcon and Wolfpack Patterns ?
 
When I fix the bowties in the Black Falcon and Wolfpack shields (this weekend), would it be more sensible to make each pattern a subpart (or two), which could be shared between shields, torsos and flags, scaled appropriately? If I had done this to (...) (25 years ago, 7-Apr-00, to lugnet.cad.dev)
 
  Re: Horse Progress Report
 
(...) Just try not to make a mesh of things. (...) I've taken two or three horses apart. Be a bit careful, to avoid marring the edges where the two halves come together. Steve (25 years ago, 7-Apr-00, to lugnet.cad.dat.parts)  
 
  Re: BFC checking program (was Re: Some Words To BFC)
 
(...) Umm, it's a little more than that, but facing the faces is a very important part. Basically, I meant: 1. All polygons wound correctly 2. All subfile references clean Good point about primitives not being solid. I don't think a renderer (...) (25 years ago, 7-Apr-00, to lugnet.cad.dev)
 
  Re: Is James' website finally gone for good?
 
(...) Sure. They said they'd be in contact with me as soon as they returned, so I'll bring it up then. -Tim (URL) timcourtne ICQ: 23951114 (25 years ago, 7-Apr-00, to lugnet.cad.dev.org.ldraw)  
 
  Re: LDRAW Troubles
 
(...) I had the same problem when I upgraded to a faster computer. I couldn't solve the problem, but then I thought: "Why should I? I never use LDraw.exe or LEdit anymore." Now I use LDLite exclusively instead. /Tore (25 years ago, 7-Apr-00, to lugnet.cad)
 
  Re: BFC: LITS 2
 
(...) Yes, it did. But I'm pretty sure that all important topics have been addressed (or re-addressed) since that thread started. (...) Yes, and today it will change to version 10. But version 4 was a big rewrite, where the language changed from (...) (25 years ago, 7-Apr-00, to lugnet.cad.dev)


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