| | Re: Influencing what parts people work on
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As you know, I tend to see *everything* in terms of paying for it, or at least motivation, at any rate. I think John raises some good points and I don't have answers, but I do have some musings. (...) You made those parts for your own reasons, which (...) (25 years ago, 3-Apr-00, to lugnet.cad.dev)
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| | Re: L3PLiTE?
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Steve Bliss <blisses@worldnet.att.net> wrote in message news:h5chescbu4k2ib5...4ax.com... (...) Speaking of minifig arms... Does the minifig modeler rotate the arms around the x axis? Or does it rotate on the angled axis that actual minifig arms (...) (25 years ago, 3-Apr-00, to lugnet.cad.dev)
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| | Re: Influencing what parts people work on
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Larry Pieniazek <lar@voyager.net> wrote in message news:FsEvqJ.1pI@lugnet.com... (...) to (...) designing (...) with (...) done (...) "paid" (...) to (...) pay (...) benefit (...) I see both plusses and minuses to such an arrangement: Plusses: 1. (...) (25 years ago, 3-Apr-00, to lugnet.cad.dev)
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| | Re: Influencing what parts people work on
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(...) Oops, I'm responding in public. Oh, well. I think my comments are fodder for the public, anyway. Jonathan Knudsen has already shown that it's possible to get parts drawn on request. I know he got at least three respondents, probably more. And (...) (25 years ago, 3-Apr-00, to lugnet.cad.dev)
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| | Re: Type-5 conditional edge line
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In lugnet.cad.dev, Fredrik Glöckner wrote: [snippety] (...) Yes, your conditional line should be fine. When the triangles are viewed like: 4 /|\ / |.3 / .| /. | 2----1 points 1 and 3 are on the same side of the 2-4 line, so the conditional line will (...) (25 years ago, 3-Apr-00, to lugnet.cad.dev)
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| | Re: Influencing what parts people work on
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(...) followed by silence from everyone else. Wrong group? Drop me a note if you think I should have posted this somewhere else... Thanks! The charter for cad.dat.parts didn't quite seem to fit. ++Lar (25 years ago, 3-Apr-00, to lugnet.cad.dev, lugnet.cad.dat.parts)
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| | Re: What is BFC meta command ? [DAT]
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(...) The best thing to do for now is to make sure that you are writing clean code. The big difference with BFC-able files is there's a sense of 'front' and 'back' for polygons. So you need to make sure that your part files are written to (...) (25 years ago, 3-Apr-00, to lugnet.cad.dev)
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| | Re: L3PLiTE?
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(...) I seem to remember there was a fair amount of discussion on the connections/hot-points issue. My contribution to the discussion amounted to this, more or less: Because of the large number of ways LEGO pieces can be inter-connected, we need to (...) (25 years ago, 3-Apr-00, to lugnet.cad.dev)
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| | Building instructions now downloadable
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The building instructions for the robots from _The Unofficial Guide to LEGO MINDSTORMS Robots_ are now available as downloadable archives: (URL) (25 years ago, 3-Apr-00, to lugnet.robotics, lugnet.cad, lugnet.cad.ray)
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| | Identifying connections (Was: L3PLiTE?)
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[ FUT lugnet.cad.dev ] Leonardo: (...) I think it is time to think about identifying connections. What about using an empty piece named "-stud.dat" that should be placed exactly, including orientation, where a "properly" connected stud should be (...) (25 years ago, 3-Apr-00, to lugnet.cad.ray, lugnet.cad.dev)
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| | Re: What is BFC meta command ?
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John Jensen <skurt@vip.cybercity.dk> wrote in message news:ep26eso7d3ct4ll...4ax.com... (...) know what it is... (...) Then you can make your part BFC compatible by making sure that the points of a triangle or quad follow a clockwise path when the (...) (25 years ago, 3-Apr-00, to lugnet.cad.dev)
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| | Re: Type-5 conditional edge line
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Fredrik Glöckner <fredrik.glockner@bio.uio.no> wrote in message news:m3pus9zd3x.fsf@...ldomain... (...) It looks good to me. I'm pretty sure this is how it is done on the sphere primitives. -John Van (25 years ago, 3-Apr-00, to lugnet.cad.dev)
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| | Re: My first part: 2x8 tile
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Whoa, waitasecondhere.... A *TWO*-by-eight tile? From which set did you get this part? I've never seen a *two*-by-eight tile... (1x8s, yeah, sure, I've got zillions of 'em, but a *2*x8?...) Thanks, Franklin (25 years ago, 3-Apr-00, to lugnet.cad.dat.parts)
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| | Re: L3PLiTE?
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(...) I searched my backup disks and couldn't find a version of the library with the connections information. I fixed about 100 files, making them BFC compliant and with the connection information but I lost everything after I changed the format of (...) (25 years ago, 3-Apr-00, to lugnet.cad.ray, lugnet.cad.dev)
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| | 345old - Modern house [DAT]
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What a title ! The set is old, the house was modern 30 years ago! I was looking for a special brick when I came across the baseplate for this set, and so I decided to built - I mean draw - it. It used to be one of my favorite sets when I was playing (...) (25 years ago, 3-Apr-00, to lugnet.cad.dat.models)
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| | 345old - Modern house
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What a title ! The set is old, the house was modern 30 years ago! I was looking for a special brick when I came across the baseplate for this set, and so I decided to built - I mean draw - it. It used to be one of my favorite sets when I was playing (...) (25 years ago, 3-Apr-00, to lugnet.cad.dat.models)
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| | Re: LEGOLAND Ambassador Days Dragon
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(...) Sorry about the duplication. I didn't know if the file had to be cut and pasted as well as uploaded. :) John (25 years ago, 3-Apr-00, to lugnet.cad.dat.models)
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| | LEGOLAND Ambassador Days Dragon [DAT]
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This is a .dat file containing the dragon that was referenced in: (URL) is my first .dat post so I hope got everything posted correctly. John Gramley 0 Ambassador Days Dragon 0 Name: DRAGON.DAT 0 Author: Designed by Legoland Model Builders - (...) (25 years ago, 3-Apr-00, to lugnet.cad.dat.models)
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| | Re: '59 Caddy Hovercar Raytraces
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This is the coolest thing I have seen this week! (...) (25 years ago, 3-Apr-00, to lugnet.space, lugnet.build, lugnet.town, lugnet.cad.ray)
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| | Re: More LDRAW renderings
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(...) Excellent! The water looks very blue, but the ground texture is beautiful. Is it an image, or an actual texture? --Bram (25 years ago, 3-Apr-00, to lugnet.cad.ray)
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