| | open source & inventory ?
|
|
Hello, I've just resently discovered Ldraw and Mlcad and I'm absolutely amazed at the power of these programs, allthough I've not yet build a real model (other than the tutorial). I have got 2 questions however. 1) Are any of the programs open (...) (25 years ago, 31-Mar-00, to lugnet.cad.dev)
|
|
| | BFC: LITS 2
|
|
Rui has stated that there are outstanding issues with the BFC proposal that are not included in the issues list at the start of that proposal. With this message, I am going to review the messages from the "Line in the Sand" thread, which started at (...) (25 years ago, 30-Mar-00, to lugnet.cad.dev)
|
|
| | Re: Time for BFC overhaul?
|
|
(...) In lugnet.cad.dev, Rui Martins wrote: (...) I'm glad I didn't let you down. ;) (...) Because it's easier than rereading the entire thread of 83 messages where we went through all this before. Seriously. But I will attempt to go through that (...) (25 years ago, 30-Mar-00, to lugnet.cad.dev)
|
|
| | Re: Problem with 1-4con1.dat
|
|
Steve Bliss <blisses@worldnet.att.net> wrote in message news:85s6es8rkgaqn20...4ax.com... (...) as (...) "L3P -check" (...) And will it substitute for all the cone primitives? (please,please,please) -John Van (25 years ago, 30-Mar-00, to lugnet.cad.dev)
|
|
| | Re: Part numbers for newer parts
|
|
(...) The only generally available method of finding parts numbers is to look for the number embossed on the interior of the part. If the number for a part is unknown when a file for that part is submitted for inclusion in the official updates, (...) (25 years ago, 30-Mar-00, to lugnet.cad.dev)
|
|
| | Part numbers for newer parts
|
|
I have called Lego for the answer to this and, of course, got no real answer. Does anyone have any idea how I can find out the Part numbers for specific parts? I know that Lugnet and others have online resources for most of the parts, but I can't (...) (25 years ago, 30-Mar-00, to lugnet.cad.dev)
|
|
| | Re: Checking for bowtie quads?
|
|
It's funny but two weeks ago, I developed exactly this method, the one with the cross products, and all the findings you got, too. (...) Isn't 3D math a wonderfull thing P.S. Maybe if I would have look at someone elses code or book, my life could (...) (25 years ago, 30-Mar-00, to lugnet.cad.dev)
|
|
| | Re: Time for BFC overhaul?
|
|
(...) And you like that don't you ? ;) If any one doesn't ! Don't read the rest of the mail ! (...) There we go again ! I saw this coming ! Why the hack do you assume things are stable as long as you agree with the supposed current status of them ? (...) (25 years ago, 30-Mar-00, to lugnet.cad.dev)
|
|
| | Re: Problem with 1-4con1.dat
|
|
(...) Thank you steve, i'm waiting for the next announcement. (25 years ago, 30-Mar-00, to lugnet.cad.dev)
|
|
| | Re: What is BFC meta command ?
|
|
(...) Ok, i'm working on several parts, but i get BFCspecv4 to explain... Thank you (25 years ago, 30-Mar-00, to lugnet.cad.dev)
|
|
| | next ldraw part update, space/minifig accessories?
|
|
hey folks, i'm just curious if there is a parts update in the works for the near future. also, (and sorry if this has been asked before) i found two minifig accessories in the Space category that would go great with regular minifig stuff (3959 space (...) (25 years ago, 30-Mar-00, to lugnet.cad.dev.org.ldraw, lugnet.cad.dat.parts)
|
|
| | Re: FAQ update (Was: Problem with 1-4con1.dat)
|
|
(...) Well, I don't know about the 'very respected' part, but other than that, it's fine. :) (...) A very wise decision. Unfortunately. :( I'm hoping to improve speed after this first go-round. Steve (25 years ago, 30-Mar-00, to lugnet.cad.dev)
|
|
| | BFC Test Files (was: ===== MLCad V1.8 IS AVAILABLE =====)
|
|
[X-FUT lugnet.cad.dev] (...) [snip rest of announcement] (...) everyone saw it: I've uploaded a set of files which have been cleaned and marked up, according to the existing BFC proposal. The file only includes some basic 1x and 2x bricks, a couple (...) (25 years ago, 30-Mar-00, to lugnet.cad.mlcad, lugnet.cad.dev)
|
|
| | FAQ update (Was: Problem with 1-4con1.dat)
|
|
Steve: (...) Is the new text sufficient? I decided to remove the promise that you will have a new update ready every month. Play well, Jacob ---...--- -- E-mail: sparre@cats.nbi.dk -- -- Web...: <URL: (URL) > -- ---...--- (25 years ago, 30-Mar-00, to lugnet.cad.dev)
|
|
| | Re: Time for BFC overhaul?
|
|
(...) Oh, good! Fresh blood. :) I've uploaded a BFC-test file with the part files for a few bricks, and the primitives needed to support them. Anyone who wants to play with these files can get them from (URL). My suggestion: make a second (...) (25 years ago, 30-Mar-00, to lugnet.cad.dev)
|
|
| | Re: Problem with 1-4con1.dat
|
|
(...) That's a good test. How soon can a new L3P be distributed? (...) Questionable, but it works. For now, at least. (...) Yes. Steve (25 years ago, 30-Mar-00, to lugnet.cad.dev)
|
|
| | Re: Problem with 1-4con1.dat
|
|
(...) The procedure is this: the parts authors (that's a bunch of people) create and maintain parts files. They send their files to the parts administrator (that's me). The parts administrator puts together a proposed list of files to go in the next (...) (25 years ago, 30-Mar-00, to lugnet.cad.dev)
|
|
| | Re: L3PLiTE?
|
|
(...) I think this is a little too much for the task, you don't need to try to remove the interior too, it won't make a big difference. Think of a 2x2 plate, if you can remove the stud4, you're saving 48 quads, 64 lines and 32 optional lines while (...) (25 years ago, 30-Mar-00, to lugnet.cad.ray, lugnet.cad.dev)
|
|
| | Re: Checking for bowtie quads?
|
|
(...) Wow, I'm glad I revisited this since I think I can save some rendering time by saving the vertex normals from the bowtie checks for the OpenGl lighting phase in LdGLite. Here is the algorithm I came up with before I decided to use the L3 code (...) (25 years ago, 30-Mar-00, to lugnet.cad.dev)
|
|
| | Re: L3PLiTE?
|
|
(...) In this case you could leave out the interior of the 2x2, but you must use the entire top of the 4x4. In the case of solid wall like structures, however, it could reduce 90% of the blocks to no interiour, and no studs. -Chuck (25 years ago, 30-Mar-00, to lugnet.cad.ray, lugnet.cad.dev)
|