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| | Re: Another request to LDlite programmers...
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| (...) Well, actually it IS LdLite. I just pasted in an OpenGL renderer to make it portable to other operating systems. This means it requires OpenGl DLLs for windows, but I think you can get them at the LdGLite web site. And to be honest, LdGlite is (...) (25 years ago, 8-Mar-00, to lugnet.cad)
| | | | Re: stl2dat conversion tool beta 4
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| (...) It seams like a great work ! (...) I'm one of the probably most interested persons in this, but I'm affraid I can't try it right now, too much going on in my life right now. As soon as I can, I will try it, and also will email you some source (...) (25 years ago, 8-Mar-00, to lugnet.cad.dev)
| | | | Re: MPD spec
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| (...) I'm sorry bu this is NOT true ! Also my suggestion to the MPD format only assumes an implicit (0 FILE model.dat) at the begining of the file. so the processing is almost exactly the same as before. (...) The current (the one beeing used now) (...) (25 years ago, 8-Mar-00, to lugnet.cad.dev)
| | | | Re: MPD spec
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| (...) OK, I stand corrected ! (...) My NOTE had no intention to be ofensive. I'm sorry if you took it ofensively, that was NOT the intention. I also dislike windows, unfortunatly, some people (like me) are forced to try to work (sometimes it's (...) (25 years ago, 8-Mar-00, to lugnet.cad.dev)
| | | | Re: Another request to LDlite programmers...
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| (...) Pretty cool, Paul! What kind of interface does FVR use for compiling the VR array? What sorts of images can one input? Tell me, tell me! :) I'm also using Alias Studio for a lot of my design work, and I'll probably be making ample use of *VR (...) (25 years ago, 8-Mar-00, to lugnet.cad)
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