To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cadOpen lugnet.cad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / *10365 (-10)
  Re: 2549 Rope Bridge mockup
 
Never mind. I found it in 6281 Pirates Perilous Pitfall. /Tore (...) (25 years ago, 17-Feb-00, to lugnet.cad.dat.parts)
 
  Re: 2549 Rope Bridge mockup
 
Btw, from which set is this bridge? Some castle, I suppose...? /Tore (...) <snip> (25 years ago, 17-Feb-00, to lugnet.cad.dat.parts)
 
  LDS ver 0.27 - Great News!
 
(URL) new version of LDraw Script Compiler has a couple of (IMHO) useful new features: * 3-D Points can be added, subtracted, and multiplied with each other. (At last, Steve!) Syntax: P1 [=] P2 [+ | - | *] P3 Examples: P1 = P2 + P3 is equal to: (...) (25 years ago, 17-Feb-00, to lugnet.cad, lugnet.cad.dev)
 
  Re: 32007b Tread
 
Marc Klein <marckl@easynet.fr> wrote in message news:fc9gaskakm4uv5h...4ax.com... (...) This part is missing the edgelines for the straight sections of the tread, but it looks fixed on your straight subpart. As for name, the closest part we now (...) (25 years ago, 17-Feb-00, to lugnet.cad.dat.parts)
 
  Re: 32007 Tread Hub
 
Marc Klein <marckl@easynet.fr> wrote in message news:ha9gas88v468183...4ax.com... (...) Great job on a tough part! It looks to me like edge lines are missing where the inner sloping protrusions end--meeting a cylinder. Take a look in Ldlite's (...) (25 years ago, 17-Feb-00, to lugnet.cad.dat.parts)
 
  Help! - MLCAD won't read 754.dat
 
Help! I've tried to load several different models into MLCAD that use the "hose" subparts, and EVERY TIME, MLCAD responds with the message "The file 754.DAT was not found. Continue loading?" for EACH AND EVERY occurrence of 754.dat. I've tried (...) (25 years ago, 17-Feb-00, to lugnet.cad.mlcad)
 
  Re: Help with normal textures...
 
Hi Bram! I just looked at your texture. I can't explain why it looks so odd, but I can give you a way to fix it. Change: normal { wrinkles scale <1,-1,1> } to: normal { wrinkles scale <1,-1,1> translate <-4000, 0, -4000>} and it will look smooth. (...) (25 years ago, 17-Feb-00, to lugnet.cad.ray)
 
  B'Omarr Monk  [DAT]
 
Here are the instructions for my B'Omarr Monk as promised... I made this in LEOCad and exported it to an LDraw file, which I had to modify heavily (and quite painstakingly) to get it to work in LEdit right. It's not perfect, and if you use LEdit or (...) (25 years ago, 17-Feb-00, to lugnet.cad.dat.models)
 
  Re: John stole my AAT
 
Actually, my pic was not done in ldraw. I work on Macs and did mine in Gryphon Bricks, which doesn't have a lot of lego pieces or options (anyone who'se used it knows just how limiting it is). Once I clean out my apartment I'm getting a PC so I can (...) (25 years ago, 17-Feb-00, to lugnet.starwars, lugnet.cad, lugnet.general)
 
  Re: My 1st custom highway scene. Thanks Bram!
 
(...) I was thinking of scaling the trees to varied sizes to give them a more "natural" look. --Bram Bram Lambrecht / o o \ BramL@juno.com ---...---oooo-----(_...o---...--- WWW: (URL) (25 years ago, 17-Feb-00, to lugnet.cad.ray)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR