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 Building / Sculpture / *1147 (-10)
  Re: First SNOT spheres, now SNOT bunnies?
 
(...) I always thought $k\in\{1,2,3\}$ was pretty much equivalent in this situation to $k=1,2,3$. By your definition you are assigning k to be equal to the set as opposed to a value. (...) I think you're right about this one. (...) Tim (18 years ago, 18-Dec-06, to lugnet.build.sculpture, lugnet.cad)
 
  Re: First SNOT spheres, now SNOT bunnies?
 
(...) Hmm. Most of that went over my head. Still, there were a few things that I think confused me due to more than my incipient senility: In formula 3, shouldn't that be "Let k\in \{1,2,3\} such that . . ." rather than "Let k=\{1,2,3\} such that . (...) (18 years ago, 18-Dec-06, to lugnet.build.sculpture, lugnet.cad)
 
  The eBrick Gallery (TeBAG)
 
Many of you all know about my passion for art and one of my favourite types of builds are of the more artistic endeavours. For the last number of years I have been book-marking and saving Lego pics to my hard drive that are of that nature. When I (...) (18 years ago, 17-Dec-06, to lugnet.announce, lugnet.build.mosaic, lugnet.build.sculpture, lugnet.fun.community, FTX) !! 
 
  Re: First SNOT spheres, now SNOT bunnies?
 
(...) This is already an option! Use the command line "-b 1" to get the bottom layer of plates studs up instead of studs down. Increase 1 to whatever number of layers you want studs up (it'll do 5 layers at a time, so the next meaningful layer (...) (18 years ago, 15-Dec-06, to lugnet.build.sculpture, lugnet.cad)
 
  Re: First SNOT spheres, now SNOT bunnies?
 
(...) Another handy option might be one to flip bricks pointing down so that they point up. So the sculpture would be completely studs out execept for the bottom, which would always be studs up instead of studs down like it is now. Not sure how this (...) (18 years ago, 15-Dec-06, to lugnet.build.sculpture, lugnet.cad)
 
  Re: First SNOT spheres, now SNOT bunnies?
 
(...) Amazing work Bram! Loved the paper. Just a quick note: The 3D converter that you link to can take as import Renderman files (RIB) and output PLY files. RIB is one of the supported file formats to E-frontier's Poser software. This allows for (...) (18 years ago, 15-Dec-06, to lugnet.build.sculpture, lugnet.cad, FTX)
 
  Re: First SNOT spheres, now SNOT bunnies?
 
(...) Yep, that should work. You might get some funky pieces around the edges of the mesh, but most of it should be good. If you want a studs up landscape, use "-q -n" in your commandline. (...) I look forward to some cool results! --Bram (18 years ago, 15-Dec-06, to lugnet.build.sculpture, lugnet.cad, FTX)
 
  Re: First SNOT spheres, now SNOT bunnies?
 
(...) Hey James, right now there are no inner workings on any of the rendered models. It's up to you to figure out how to build the shape my program spits out. --Bram (18 years ago, 15-Dec-06, to lugnet.build.sculpture, lugnet.cad, FTX)
 
  Re: First SNOT spheres, now SNOT bunnies?
 
(...) I used someone else's library to read in the PLY files, so I'm not sure what it prefers. STL is a simpler format, so I wrote that parser myself...and haven't had any problems with it. (...) Try saving as PLY binary from 3D Object Converter. As (...) (18 years ago, 15-Dec-06, to lugnet.build.sculpture, lugnet.cad)
 
  Re: First SNOT spheres, now SNOT bunnies?
 
Very cool. So it looks like this was used for a class project (based on the header of the paper). If so, I hope you got an A. The paper itself looks exactly like papers I've looked at in the past that were presented at SIGGraph. It seems to not like (...) (18 years ago, 15-Dec-06, to lugnet.build.sculpture, lugnet.cad, FTX)


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