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In lugnet.build.sculpture, Travis Cobbs wrote:
> In lugnet.build.sculpture, Bram Lambrecht wrote:
> > In lugnet.build.sculpture, Philippe Hurbain wrote:
>
> Another handy option might be one to flip bricks pointing down so that they
> point up. So the sculpture would be completely studs out execept for the
> bottom, which would always be studs up instead of studs down like it is now.
> Not sure how this would look on the heads of animals, though. Maybe a
> tolerance so that any studs-down pieces within a certain percentage of
> the bottom of the model are made studs up. (Of course, that could
> also be done with post-processing of the LDraw file.)
This is already an option! Use the command line "-b 1" to get the bottom layer
of plates studs up instead of studs down. Increase 1 to whatever number of
layers you want studs up (it'll do 5 layers at a time, so the next meaningful
layer command is "-b 6") Also handy is "-d z" if your input mesh happens to use
a Z-up coordinate system instead of a Y-up coordinate system. So if your models
are showing up rotated wrong, try that.
--Bram
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