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Subject: 
Seeking Lugnet community help for a freeware computer game
Newsgroups: 
lugnet.general, lugnet.build.military, lugnet.build.minifigs, lugnet.adventurers
Date: 
Thu, 6 Jul 2006 22:30:34 GMT
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Hello,

I'm working on a free computer game, for a competition promoting
accessibility in gaming. (ie making games more accessable for older
players, younger players, people with disabilities)

Why post here?  I want to use lego for the graphics.
(And the competition ends in *August*, so I don't have much time!)

The game I'm remaking is the 1988 arcade game, Operaton Wolf.
http://www.klov.com/game_detail.php?letter=O&game_id=8927

I need helpers who can pose & photograph certain minifigs,
so I can use them in the game.  Any assitance will be credited!
The other option, is to render all this stuff with Povray.
I don't mind which way we go, but it needs to be "one or the other"
or else things won't match up.
We need to be able to have minifigs holding assorted guns,
and also posed to animate walking, falling when shot, etc.

I've done some research, and some appropriate minifigs include..
*Johnny Thunder (1355,1370)
*Max Villano (5901, 5902, 5956, 5976)
*Flex, Arctic (4742, 4774)
*Red Halter top (6401, 6409, 6411)
*Sparks (1277, 3348, 4930, 4990)

(That's why I've crossposted to adventurers & military)

I also need people up to the challenge of building
the vehicles in the game.
Good news: They don't look too complicated..
and you only need to build one side!
(like how Hollywood sets only have one side)

Here are some pictures to give you an idea of what's needed...
(if prompted, password is "lugnet")
http://img.photobucket.com/albums/v369/David_Manning/Operation_Block/OpWolf_level1_sprites.png

And here's my attempt at building level 1, using the program "Return to
Blockland".
http://img.photobucket.com/albums/v369/David_Manning/Operation_Block/OperationBlockWIP1.jpg


All help or hints VERY gratefully received!

I've requested help at other lego forums, and got no assistance.

I'm hoping Lugnetters are a bit nicer,
as I'm seriously running out of time with this project!


Gabriel


--

NB: swap "spam" for "lugnet" in my email address.  :-)



Message has 2 Replies:
  Re: Seeking Lugnet community help for a freeware computer game
 
(...) Hi there Gabriel, This sounds very cool. I am not sure I can help you with provision of sprites, but have you thought of using a script to convert LDraw models to simpler meshes (with textures), and then animating those. I know you are going (...) (18 years ago, 9-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming)
  Virtual BrikWars?
 
(...) it's too much out of my areas. Your project reminds me a little of the Lego environment and cars I made in another computer game, I think it was Micro Machines. (...) I assume that you are doing this for a 2d game, or else you'll need the (...) (18 years ago, 13-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming.brikwars)

Message is in Reply To:
  The Corinthian
 
Ahoy mates. It has been a long time since I've managed to put together an MOC, I guess it was a lack-of-time induced dark age, but I have finally put a little something together. (URL) The first production from the yards of Port Olympic, The (...) (18 years ago, 3-Jul-06, to lugnet.pirates, lugnet.general, lugnet.announce.moc, lugnet.build.military, FTX) ! 

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