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Subject: 
Re: Definition of "micro"
Newsgroups: 
lugnet.build.microscale
Date: 
Tue, 24 Aug 2004 21:04:45 GMT
Viewed: 
1332 times
  
In lugnet.build.microscale, Kevin Blocksidge wrote:

   I told her this idea was silly. What I like most about micro-scale is how free-form it is. To set measurements and scales and metric-system prefixes to it would lessen the fun for me.

I agree. Down with compartmentalized dorkism! There was similar sillines (IMO) in .space when people wanted to come up with standard rules for defining different types of spaceships, ignoring the fact that these MOCs by different builders were coming from completely different sci-fi universes (some based on official sets, others on TV or movie inspirations, others compltely from the builders’ heads).

IMO the only time to worry about agreed-upon scale is when people plan on combining MOCs into some group display, like a moonbase, the ccc standard, or some LTC’s train layout.

Bruce



Message has 2 Replies:
  Re: Definition of "micro"
 
(...) Hello all, IMO, Microscale is really in a development stage, and although there are some key players that have done some outstanding work and have for years, most AFOL have yet to dabble in this scale. Micro is a delight because with in a (...) (20 years ago, 25-Aug-04, to lugnet.build.microscale, FTX)
  Re: Definition of "micro"
 
(...) Well my micro creations have varied from about 1:100 to 1:250 or less, so I obviously think that the actual scale is fairly flexible. For instance, though I know some will disagree, I think (URL) comes within my notion of micro. And I think (...) (20 years ago, 25-Aug-04, to lugnet.build.microscale, FTX)

Message is in Reply To:
  Re: Definition of "micro"
 
(...) I was talking to Janey Cook about this very issue just recently; she had told me that some people wished to have some sort of established levels of scale. I told her this idea was silly. What I like most about micro-scale is how free-form it (...) (20 years ago, 24-Aug-04, to lugnet.build.microscale, FTX)

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