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 Building / Mecha / Search Results: tips
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  Re: T-ANK R19
 
hey dude, looks nice. You have some really sweet shapes in the arms, and the legs, and the upper torso is pretty swell too. But I really think that some parts of it coulda be filled out more, such as the thighs and the upper arms. Just some tips. (...) (23 years ago, 29-Mar-02, to lugnet.build.mecha)
 

tips
(score: 0.233)

  Re: A very inspiring design
 
(...) Hammerhead is very tricky to adjust correctly. I'll be putting some more tips on how to achieve it properly on my site. Miguel Agullo (URL) (23 years ago, 10-Mar-02, to lugnet.technic, lugnet.robotics, lugnet.build.mecha, lugnet.build)
 

tips
(score: 0.232)

  Re: Agiel Close Ups
 
(...) Yes and you get 4 per $10 Alpha Team set! Dave Johann caught me 52 of the middle tail part and the tips for .05 each; obviously that helped. (...) Ah but you do it so well ;-) (...) Thank you Brian. That's very high praise...much appreciated. (...) (23 years ago, 9-Mar-02, to lugnet.build.mecha)
 

tips
(score: 0.232)

  Re: Crusaider light melee mech teaser
 
(...) Good to know, Trev! Keep an eye out both here and in .announce.brickswest for the mecha sessions handouts which will be available shortly. There will be all sorts of neat tips and tricks for builders of creations with joints. -Dave (23 years ago, 20-Feb-02, to lugnet.build.mecha)
 

tips
(score: 0.230)

  BricksWest 2002 Schedule Updated - Mecha, MindStorms and Microfig...OH MY!
 
Hi folks! I wanted to let you all know that, thanks to the much appreciated dedication some of your fellow AFOL, BricksWest has been able to add several new sessions to our event schedule. Remember, BricksWest is a completely fan run event, so it is (...) (23 years ago, 9-Jan-02, to lugnet.events.brickswest, lugnet.announce, lugnet.cad, lugnet.build.mecha, lugnet.robotics, lugnet.build) !! 
 

tips
(score: 0.226)

  Re: THE FOUNDRY . . .
 
(...) I think it will be. I've seen everyone's talent shoot through the roof this past year. (...) Thanks, I'll be doing another update soon. A lot more photo tips with specific examples as that is what people seem to need information on the most. (...) (23 years ago, 5-Jan-02, to lugnet.build.mecha)
 

tips
(score: 0.226)

  Re: THE FOUNDRY . . .
 
As I posted in another message, I think 2002 is going to be a good year for Mecha. Very nice site. Thank you for the photo tips. I've been experimenting and trying to learn, not doing so great... Anyway, this will help, thanks! A couple of things: (...) (23 years ago, 5-Jan-02, to lugnet.build.mecha)
 

tips
(score: 0.226)

  Re: THE FOUNDRY . . .
 
(...) I use a very large sheet of white paper in the back. (URL)I have tried, but my white backgrounds allways turn out (...) I'm surprised by the severity of the color problem on that picture. Judging from your picture you have a pretty good camera (...) (23 years ago, 3-Jan-02, to lugnet.build.mecha)
 

tips
(score: 0.225)

  Re: THE FOUNDRY . . .
 
(...) It's funny you ask. If you go into the articles section there is one of photo tips. You'll find all the answers you need there. One correction though, the matte I refer to is called seamless. I don't know why I keep on calling it matte. . . . (...) (23 years ago, 3-Jan-02, to lugnet.build.mecha)
 

tips
(score: 0.225)

  Re: THE FOUNDRY . . .
 
(...) Nice site layout! Very clean and crisp. I am not a mecha builder, I'm a castle head. I were looking for others to see your site. I liked your ideas of articles. Nice one on picture taking tips! I use a 4x3 3/8" sheet of pine for my backdrop. (...) (23 years ago, 3-Jan-02, to lugnet.build.mecha)
 

tips
(score: 0.225)

  Evangelion construction
 
Newbie alert! That's me. Lurker for a while, but I just signed up recently to post. Sadly, I lack a camera to show my work, and I took it apart anyway to retry the design, but I've just started work on a large-scale Evangelion. Mind you, I don't (...) (23 years ago, 20-Dec-01, to lugnet.build.mecha)
 

tips
(score: 0.224)

  Re: Evangelion construction
 
(...) Wellcome Christopher! (...) Join the club. (...) Fine by me, it is the effort and idea that counts. (...) ooh, goody goody, there aren't many people who build in the 2+ feet range. (...) Sadly, with Eva construction one can not use any tricks (...) (23 years ago, 21-Dec-01, to lugnet.build.mecha)
 

tips
(score: 0.224)

  Re: New Mecha, The Rf-79 Tiger
 
snip (...) Thanks David! (...) Hey cool idea, hadn't thought of that yet, Also, if in the future you want to "upgrade" (...) Hey, another neat idea, thanks for the tips! (...) Go for it! Thanks again David! -Geordan- (...) (23 years ago, 27-Nov-01, to lugnet.build.mecha)
 

tips
(score: 0.222)

  I did it!
 
Thanks for the tips, Fiddled around in Image composer and came up with this, I used the pick points and cut thing, it didn't take too long, but everytime I'd get what I wanted with the magic wand, and I'd click cutout, it wouldn't cut out, just go (...) (23 years ago, 10-Nov-01, to lugnet.build.mecha, lugnet.publish.photography)
 

tips
(score: 0.221)

  Re: 10 tips to better Mecha building....WAS:HELP...beginner need tips and info on how to build mecha?!?!
 
<snip> (...) <snip> Thanks for the nod Dave. To expand on this, try using pieces as hinges that weren't made to be used that way. The best example is the 1x4 offset plate((URL) The two outside studs are magnificent for hinging things. I've been (...) (23 years ago, 20-Oct-01, to lugnet.build.mecha, lugnet.general)
 

tips
(score: 0.220)

  Re: 10 tips to better Mecha building....WAS:HELP...beginner need tips and info on how to build mecha?!?!
 
(...) stuff (...) of (...) (ech!)...you (...) be (...) Yeah, you have a good point. Still, some people don't build too many creations with "exotic" parts, so they can usually LCAD their stuff more easily. (...) I know! Sometimes I can't help myself! (...) (23 years ago, 20-Oct-01, to lugnet.build.mecha, lugnet.general)
 

tips
(score: 0.220)

  10 tips to better Mecha building....WAS:HELP...beginner need tips and info on how to build mecha?!?!
 
(...) Now tell the truth, Mladen...how many Lego Racers parts have been created virtually? None that I've noticed. Right there, that wipes out the possiblity of me CADing my models. Add in the lack of Bionicle parts, Jack Stone (ech!)...you get the (...) (23 years ago, 20-Oct-01, to lugnet.build.mecha, lugnet.general)
 

tips
(score: 0.220)

  Re: HELP....beginner need tips and info on how to build mecha?!?!
 
My two bits: Check out people's websites, many have tips. Also gives lots of ideas, "hey, I could do that!!!" This is where I got the first few tidbits for my first mech. My insight: draw on paper (I always like to draw things that I have vuage (...) (23 years ago, 20-Oct-01, to lugnet.build.mecha)
 

tips
(score: 0.219)

  Re: HELP....beginner need tips and info on how to build mecha?!?!
 
Thanks for the help people!!! : ) Darth Joules (23 years ago, 21-Oct-01, to lugnet.build.mecha)
 

tips
(score: 0.219)

  Re: HELP....beginner need tips and info on how to build mecha?!?!
 
Yeah, a lot of mecha builders (Jeremy S., Travis C., Ben V., Karim N., Pat J., etc.) make .DAT files for their models. Also, those who don't make .DAT files, often take good close-ups of their stuff (Brian C., Eric S., Ken T., Dave J., Chris S., (...) (23 years ago, 19-Oct-01, to lugnet.build.mecha)
 

tips
(score: 0.219)

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