Subject:
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Re: Evangelion construction
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Newsgroups:
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lugnet.build.mecha
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Date:
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Fri, 21 Dec 2001 04:15:38 GMT
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Viewed:
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356 times
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In lugnet.build.mecha, Christopher Kalos writes:
> Newbie alert! That's me. Lurker for a while, but I just signed up recently
> to post.
Wellcome Christopher!
> Sadly, I lack a camera to show my work, and I took it apart anyway to retry
> the design, but I've just started work on a large-scale Evangelion.
Join the club.
> Mind you, I don't know if I've got enough parts, and I know I lack the cash
> to go on a Brickbay spending spree, so I may end up with a skeleton and
> fairly detailed head.
Fine by me, it is the effort and idea that counts.
> So, let's see if I can describe this beast... and get some tips :-)
>
> The head's being built as a skull with armor plating to be added later.
> I've got a jaw joint design that I may be able to use from the previous
> revision of the head. More importantly is the scale that I'm at.
>
> The entry plug is actually a truncated fuselage (with heavy modifications!)
> of the 6356 Med-Star Rescue Plane, so it *can* fit a minifig or two inside.
>
> Since I lack purple pieces (as should anyone who only uses Lego, unless I
> missed something important,) I'm going to end up making a custom armor
> design and color scheme. I seem to have a decent amount of red and black,
> with a smidge of grey and green as well. Let's just call it Unit 14, or
> 01a, or whatever. Due to parts shortages, it'll definitely only have two eyes.
>
> All of this mentioned, I'm guessing that the final unit size might be
> somewhere along 2 feet tall, if not higher.
ooh, goody goody, there aren't many people who build in the 2+ feet range.
> Since I only have 4 turntables
> and 6 worm gears, I don't see this going very far unless someone here knows
> some good tips for alternate joint designs that won't fall victim to gravity
> so easily.
Sadly, with Eva construction one can not use any tricks for adding stability
and limiting part usage. It is too slim and too agile and having the right
pieces becomes an issue.
> The fact that I've picked such a slender (bio-)mecha design
> probably doesn't help, but Gundams are becoming too popular, and I wanted to
> try something fairly original.
Too popular, not really. Something original sounds good, but there are
currently several Evas being constructed by various builders. On a side note,
it is good to see that the type of mecha in build.mecha is expending. Now
there is anything from beast mechs to Gundams and just about everything in
between.
>
> Any tips? I mostly have standard parts, along with the contents of three
> bionicle sets and 2 RIS sets (1.5 and 2.0) and some other things which I
> can't recall. Pretty basic stuff, not many custom pieces just yet.
No tips for now, but building a 2 foot Eva isn't an easy task, so I wish you
luck and I hope that you will have some pictures to share in the near future.
Have fun building!
Borislav Marinov (NOM)
> Thanks in advance!
>
> CK
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Message has 1 Reply: | | Re: Evangelion construction
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| (...) Which pieces are the right ones, though? I need strength and compactness in one package, so anything along those lines that isn't too rare would be useful. (...) 1) Gundams rock. I like them a lot. But anything that I do based on that would (...) (23 years ago, 21-Dec-01, to lugnet.build.mecha)
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Message is in Reply To:
| | Evangelion construction
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| Newbie alert! That's me. Lurker for a while, but I just signed up recently to post. Sadly, I lack a camera to show my work, and I took it apart anyway to retry the design, but I've just started work on a large-scale Evangelion. Mind you, I don't (...) (23 years ago, 20-Dec-01, to lugnet.build.mecha)
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