| | RE: articulation points?
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| (...) However, a device is made up of several objects. Each component, if treated separately, has six degrees of freedom. Thus each component of, for example, the human arm (reduced to an upper arm, lower arm, and hand) has 6 DOF, for a total of 18. (...) (22 years ago, 20-Nov-02, to lugnet.build.mecha, lugnet.technic, lugnet.robotics)
| | | | Re: articulation points?
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| Not to be a goof, but, OMG! Bram is Crazy Smart! I gotta go a take some more vitamins and drink Carrot Juice! Ahhh! I see the concept much the same, I figure if we refer to a POA in a Mecha model as the counting scheme, we won't get alot of run away (...) (22 years ago, 20-Nov-02, to lugnet.build.mecha, lugnet.technic, lugnet.robotics)
| | | | Re: articulation points?
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| (...) Very interesting thread. A bit OT (and picky ;) mabye, but about the human arm: If you examine your arm closley you'll find that the rotation of the hand actualy comes from the elbow witch rotates the under arm. The wrist only actes as a dual (...) (22 years ago, 20-Nov-02, to lugnet.build.mecha, lugnet.technic, lugnet.robotics)
| | | | Re: articulation points?
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| i never really gave it a thought about the hand not having rotation of its own accord, but rather gets it from the elbow. that solves a huge problem i'm having with my mech. you see, i'm having difficulty with my mech holding his weapon because it's (...) (22 years ago, 20-Nov-02, to lugnet.build.mecha, lugnet.technic, lugnet.robotics)
| | | | Re: articulation points?
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| (...) >be honest have yet to come to a definitive answer. The (...) Opinion seems to be divided on the meaning of this term. In my field (computer graphics), I'd say that each joint in the mechanism had between zero and six degrees of freedom, but (...) (22 years ago, 21-Nov-02, to lugnet.robotics)
| | | | Re: articulation points?
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| "Steve Baker" <lego-robotics@crynwr.com> skrev i meddelandet news:3DDC4185.404050...ail.net... (...) Agreed. (...) Not agreed. In mathematics (and statistics is just a part of math), you are not limited to 3D space, and higher spaces need more (...) (22 years ago, 21-Nov-02, to lugnet.robotics)
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