Subject:
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Re: Another new mech builder
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Newsgroups:
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lugnet.build.mecha
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Date:
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Sat, 2 Feb 2002 14:38:24 GMT
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Viewed:
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445 times
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In lugnet.build.mecha, Theodore R. Sammis II writes:
> It's about 12" or two &1/3 popcans tall. it's definitely twice as heavy as I'd
> planned. Also about a pop can taller than my origional idea - the torso just
> got out of hand.
definitely large for a first mech, as Chris stated. Impressive! And, yes,
Lego _can_ get rather heavy.
> Feet detail & rebuilding: Kind of serendipity on part of the foot design.
> started out as independently rotating heels & toes, but after re-building the
> legs I connected them & only later noticed the joints were no longer level.
> This makes for a limiting torque effect so the feet won't roll completely
> sideways.
this sounds like a good thing-- but I'm not sure that you think so. I think
the larger the models get, the more limits you need to put on the joints.
It's funny, you almost have to include as many limits as you do points of
articulation!
It can't do the splits quite like yours,
Like mine? Oh, maybe you're thinking of Snead. He's amazing! Mine only do
the splits, as you say, by accident...
stuart
> TRS
>
> > In lugnet.build.mecha, Theodore R. Sammis II writes:
> >
> > <snip>
> >
> > > I have posted some pictures at
> > > http://www.brickshelf.com/cgi-bin/gallery.cgi?f=10721
> > > and a few developmental pics at
> > > http://www.osage.net/~trs13/lego/emech/
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Message is in Reply To:
| | Re: Another new mech builder
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| (...) Thanks! (...) Not sure if I agree, but I'm glad someone likes it :) (...) It's about 12" or two &1/3 popcans tall. it's definitely twice as heavy as I'd planned. Also about a pop can taller than my origional idea - the torso just got out of (...) (23 years ago, 2-Feb-02, to lugnet.build.mecha)
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