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 Building / Mecha / 2146
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Subject: 
Re: First "real" Mecha, v1.1
Newsgroups: 
lugnet.build.mecha
Date: 
Tue, 23 Jan 2001 17:57:43 GMT
Viewed: 
478 times
  
http://people.ne.mediaone.net/sakura/moc/mecha/

They're definitely
I read in
another post that you said the hip joints are the biggest problem spot- I know
that some folks that use Throwbot parts for the hips have used double ball
joints- that is, two side by side on each hip in order to distribute the weight
of the torso onto 4 ball joints instead of 2.

Hmm...I'll have to see how that works...it seems to me like it would
prevent the leg from moving, though...anyone have any pictures to
illustrate more clearly?
Hips are the hardest joints to make. I'd have to say shoulders are a close
2nd. Here's a link to a mech I think Eric may have been talking about:

http://brickshelf.com/cgi-bin/gallery.cgi?f=1953

Or more specifically (Using three)

http://brickshelf.com/cgi-bin/gallery.cgi?i=19888

And a shoulder (Using two)

http://brickshelf.com/cgi-bin/gallery.cgi?i=19882

All of that said... if you haven't named it yet, I'd suggest "yellowjacket" or
something similarly "bee" oriented, given the gold and black striping on the
torso, and the "wings" on the back.  Unfortunately, most "bee"-names
("Honeybee", "Bumblebee") are kinda wussy-sounding, which doesn't fit your
mech...

I'm glad it's not wussy.  8)  I think 'wasp' and 'hornet' have already
been used, so I might have to depart from insect-based names.  Maybe
something from the Japanese...

What about June Bug or Beatle something? Maybe "Golden Wasp"? I'm not very
good at giving names...
Oh!  Big kudos on the gun as well.

Rofl.  Everyone loves the gun.  I spent 5 minutes slamming it together out
of my parts bin so the guy would have something to carry.

Sometimes you're just in the zone :-)

Bryce



Message has 1 Reply:
  Re: First "real" Mecha, v1.1
 
(...) I think that it might work because there are ball joints at both ends of the throwbot piece, but that can still be done (and fairly easily, really) with the new ball-with-axle-hole piece, although it begins to require a shocking amount of (...) (24 years ago, 23-Jan-01, to lugnet.build.mecha)

Message is in Reply To:
  Re: First "real" Mecha, v1.1
 
(...) They're definitely (...) Hmm...I'll have to see how that works...it seems to me like it would prevent the leg from moving, though...anyone have any pictures to illustrate more clearly? (...) I'm glad it's not wussy. 8) I think 'wasp' and (...) (24 years ago, 23-Jan-01, to lugnet.build.mecha)

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