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 Building / Mecha / 12313
  Widowmaker Mk. II
 
Last May I posted a gray and black mech that had some cool points, but the color scheme was really fragmented, as you can see. (URL) Recently I was about to scrap it and sort it when I decided to see if I could improve the color scheme. I did (...) (20 years ago, 20-Feb-05, to lugnet.build.mecha, FTX) ! 
 
  Re: Widowmaker Mk. II
 
(...) Hello Kyle, this really shows an improvement. I liked the 1st virsion very much, but the 2nd looks even better. The new feet ar gorgeous. You also improved the covering of the technic click ball joints. Their color disturbs nearly every color (...) (20 years ago, 20-Feb-05, to lugnet.build.mecha, FTX)
 
  Re: Widowmaker Mk. II
 
Jumping catfish! Where to start. Studless. Big bitchin beefy legs, with greebling Integrated weapons that enhance the look pivoting cockpit Woof. Look, I don't have much for you save that the arms and body look just a touch (and only a touch) (...) (20 years ago, 20-Feb-05, to lugnet.build.mecha)
 
  Re: Widowmaker Mk. II
 
(...) This is a wonderful improvement Kyle! I just love the new, cold, hard look of the Widowmaker now. It's almost like and Iron Reich mecha, but even more evil. :-) The rounded missile launcher boxes still bother me. I've mentioned this to you (...) (20 years ago, 20-Feb-05, to lugnet.build.mecha, FTX)
 
  Re: Widowmaker Mk. II
 
(...) Thanks for the feedback, Marco, especially about the photography, which is always the hardest part for me. For Christmas, my brother got me a lamp with an Eiko Photoflood 250 watt bulb. Despite my poor understanding of camera settings and (...) (20 years ago, 21-Feb-05, to lugnet.build.mecha, FTX)
 
  Re: Widowmaker Mk. II
 
(...) Sweet, three woofs and jumping catfish! I acknowledge your critique about the proportions--the new feet added more visual weight, with really nothing added up top to balance it. But yeah, I'm starting to get into the studless/greebling style. (...) (20 years ago, 21-Feb-05, to lugnet.build.mecha)
 
  Re: Widowmaker Mk. II
 
(...) Hah! Hey, I do squared off missile boxes too, ya know. But yeah, when you look at actual military hardware, there aren't any round parts unless there's a specific reason for them to be round, and there's no reason for a missile box to be (...) (20 years ago, 21-Feb-05, to lugnet.build.mecha, FTX)
 
  Re: Widowmaker Mk. II
 
(...) Kyle, This is a great Mech! I really like the compactness of it. It just has a look of sturdiness and that translates to power. Good job. I really liked the rounded missile bins. I think that is quite inovative to use half a cylinder. It may (...) (20 years ago, 22-Feb-05, to lugnet.build.mecha, FTX)
 
  Re: Widowmaker Mk. II
 
(...) Thanks for the feedback, Brian. The framework underlying the legs probably looks a lot like the bionicle legs on your Kalate OmniDroid--I just attached some bricks with Technic connections, and built the armor cladding from that base, which (...) (20 years ago, 23-Feb-05, to lugnet.build.mecha, FTX)
 
  Re: Widowmaker Mk. II
 
(...) Ummm. Now I better see why everyone wanted me to beef up my Kalate. For me a newbie, the Kalate leg design was very new but for everyone else they could see where I needed to go. Nice, thanks for the input. Brian (20 years ago, 23-Feb-05, to lugnet.build.mecha, FTX)
 
  Re: Widowmaker Mk. II
 
Nice, Kyle. This is a huge improvement over an already excellent mech. I love the missle racks and the feet are just perfect. It looks like something you would actually see out on the battlefield, not some frilly anime mecha. Very clean, nothing (...) (20 years ago, 23-Feb-05, to lugnet.build.mecha, FTX)
 
  Re: Widowmaker Mk. II
 
(...) Thanks for the compliment, Brayton. Yeah, something about the solid black sections gives it a purposeful, battle-ready feel I think. Glad you liked the modifications. (20 years ago, 25-Feb-05, to lugnet.build.mecha, FTX)

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