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 Building / Mecha / 11753
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Subject: 
Re: Horodris the mech
Newsgroups: 
lugnet.build.mecha
Date: 
Sun, 28 Nov 2004 19:46:21 GMT
Viewed: 
1214 times
  
In lugnet.build.mecha, Mark Neumann wrote:
  

Dis here is Horodris. Treat him real nice and he’ll do the same.

Oooooo-tay.

   Some points of notes: I made the neck move on all three axis, if the head looks funny, it probably because it is at a strange angle.

Strange is good as it is beautiful.

   mucho gearing in the legs. This is what is holding it up basically. Link to pic

Heck ya! That rocks! I asked Peter Jennings and he said it was the biggity bomb bad too!

   Average height is 2’ tall. Depending on how you articulate the legs, maybe taller, maybe shorter. Arms are geared at shoulder for rotational axis only. The rest of the arms uses the newer click/rotation joints.

drool.

   The hand is good. The fingers I know you seen before, but the thumb rotates as well as bends, the result is a thumb that can touch all four fingers and can lay the hand flat. Sweet. I had a really, really hard time capturing the hand, here’s the shot.
Link to hand pic

Sweet, That pair of hands helps add to the synergy of the Mech. You could palm a monkey I bet.

   Build time was around 20 hrs total. Horodris demanded to be built, what can I do about it? But the name was eleusive. This mech was called Project Ogre up till four hours ago, when upon completion, the name Horodris came in LOUD AND CLEAR. I really don’t know what Horodris is, it just came to mind. Strike any bells out there?

Neat name. Wow, Begging to be built? I know the feeling. Its more than that too, I think. It is the free flow of knowledge and technique comming to life from your finger tips. A master at work.

   Hmmmm, what eles? I tried to capture the detail, if you want more let me know, I’ll see what I can do. Most pics are small for your viewing convienance, with one execption this one. Big and beautiful baby.

Trade mark touches. Mark. ;)

   There is a cockpit and engine. The red thingys on the back of the shoulders are supposed to be jet packs. I really didn’t intend the back to look like a face, but when I looked at it, it fit so I leave it be. With the execption of the staff, Horodris is a weaponless mech. (GASP) Well, ok, so there was something there I knew I screwed up. :)

Oooh, rounded rear walls and macoroni bricks. That pilot cockpit is fugg’n cool as heck. Wow, this is so one of your strong points. I love to see it.

   Enjoy folks. pre-mod pic, if needed

Mark Neumann

Mark this Mech is both wild and fantastic. I think the evolution in ideas and technique is masterful. The colors are very cool and you manage to surprise with the head and form. Not to mention the quick build. Great job.

congrats.

e



Message is in Reply To:
  Horodris the mech
 
(URL) Dis here is Horodris. Treat him real nice and he'll do the same. Some points of notes: I made the neck move on all three axis, if the head looks funny, it probably because it is at a strange angle. mucho gearing in the legs. This is what is (...) (20 years ago, 24-Nov-04, to lugnet.build.mecha, lugnet.announce.moc, lugnet.space, FTX) ! 

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