Subject:
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Re: Horodris the mech
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Newsgroups:
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lugnet.build.mecha
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Date:
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Fri, 26 Nov 2004 16:27:02 GMT
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Viewed:
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786 times
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I really like the leg design and gearing. Gears are like muscles for mecha. The
more gears, the more powerful the machine (appears to be). The spindly arms
could use a gear infusion to beef them up... But I know you havent made a lot
of armed robots (armed with limbs rather than big mech cannon). You are into leg
technology and it takes time to develop arm technology. But you certainly have
Sophie beat when it comes to thumbs. ;-)
As for the overall style, I like it but its hard to imagine what realistic
scenario would cause some corporation to fabricate such a piloted robot. It
looks like a backyard mechanic made it out of old robotic farm equipment in the
year 2070 to win a pumpkin chunking contest. But then this is Horodris and not
the Chunkatron 3000 so it must have been built for more horrific purposes and
doesnt fit into this scenario:
http://www.worldchampionshippunkinchunkin.com/history.htm
K
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Message has 1 Reply: | | Re: Horodris the mech
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| (...) Ah-ha! Hear that Sophie! You're going down, buddy! I got that supply of left monkey arms coming in from BL, you best be sweating bullets now. Thanks for the commentary on the arms. I was looking at that and the shoulder had to go through a (...) (20 years ago, 27-Nov-04, to lugnet.build.mecha, FTX)
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Message is in Reply To:
| | Horodris the mech
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| (URL) Dis here is Horodris. Treat him real nice and he'll do the same. Some points of notes: I made the neck move on all three axis, if the head looks funny, it probably because it is at a strange angle. mucho gearing in the legs. This is what is (...) (20 years ago, 24-Nov-04, to lugnet.build.mecha, lugnet.announce.moc, lugnet.space, FTX) !
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