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 Building / Mecha / 11750
11749  |  11751
Subject: 
Re: Horodris the mech
Newsgroups: 
lugnet.build.mecha
Date: 
Sat, 27 Nov 2004 16:32:47 GMT
Viewed: 
765 times
  
   I like that gear-ratio reduction assembly to reduce the stress on the worm gear--tricky! Out of curiosity, what’s the total worm-gear count?


Worm gear count is eight. three in each leg, and one in each shoulder. The rest are mostly the new rotational click hinge.

  
The black shoulder sections remind me of Mladen’s bipedal mechs.

Two feet tall? Pictures wouldn’t do it justice, it’d be cool to see it in real life. I miss the trademark guns and missiles, though. And the arms could use more bulk to balance out the torso, IMHO. Twenty hours actually seems like a quick build time for a mech this size.

I may be taking some more pics here, for my b-day I got a photography screen! No more taping the white sheets of paper, yay! Among those, I wanted to get a pic next to me. We’ll see if that works or not. I did produce a small aresnal for Horodris. (Missles a rather nastly looking barrel) but in the end I decided that weapons really would only detract from this mech. I almost didn’t make the staff. So what does that mean? Well, I got all this stuff laying around. I suppose I’ll just have to make another mech. Horodris really really wanted to be built, that’s why it went to quickly. It was a natural build. God I love those. Though yeah, now that I’ve gotten the hand monkey off my back I think the arm monkey will be next. Lastly, I’m really wanting to try to make it to BF and NWBC this year, so count on Horodris being there.

Mark



Message is in Reply To:
  Re: Horodris the mech
 
(...) I like that gear-ratio reduction assembly to reduce the stress on the worm gear--tricky! Out of curiosity, what's the total worm-gear count? (...) Unequal length fingers, rotating thumb, the hand flattens out, sweet! (...) The black shoulder (...) (20 years ago, 26-Nov-04, to lugnet.build.mecha, FTX)

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