Subject:
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Re: Mobile Anti-Aircraft Platform MAAP-210
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Newsgroups:
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lugnet.build.mecha
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Date:
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Fri, 1 Oct 2004 02:03:30 GMT
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Viewed:
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885 times
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In lugnet.build.mecha, Keith Goldman wrote:
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Allister this is the coolest mech Ive seen in a while. Youve really done a
great job capturing the Mladen-esque multi-legged walker thing. All the
details are good, but those legs really stand out. It would be cool to those
legs impaling a tank, or ripping the side of a building down. The crew
compartments rock, and the weapons too...although I agree that some missle
pods might look even better. Good stuff. Again, great job, Ill be looking
at these pics and comparing them to Mladens for a while. Even some of his
trademark color-scheme comes through well...Im thinking of the use of the
yellow specifically.
-Keith
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A smack-free post. Im honoured ;)
those legs... stand out hur hur. Very punny. The legs you see werent the
original final design. I built one I though I was happy with and ordered 56 1x2
ladder brackets to make the rest of them. I only changed the design after the
order had already been shipped, so expect a grill-laden model from me soon.
In lugnet.build.mecha, Daniel Rubin wrote:
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I like it... I like it alot. I think you deffinately captured some of the
style of Mladens mechs, but still made it your own. I have been thinking
about making a multi-legged mech for awhile, but you guys keep raising the
bar. The only thing I dont like is the connection between the body and the
legs, it seems a bit too small. Other than that, I cant find a thing to
quible with this MOC. Keep up the good stuff.
-Dan Rubin
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Thanks Dan.
The leg connection, particularly on the front and rear is a little spindly, but
its quite strong. The technobabble reason for the design is that each leg has
an independant motor in the cylindrical section. If a leg is incapacitated it
has the ability to be ejected without severely limiting the mechs overall
mobility. I reckon it could lose up to three legs (as long as they arent all
from the same side) before becoming immobile.
In lugnet.build.mecha, Mladen Pejic wrote:
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Nicely done Allister. You stay true to your word.
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for once...
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I think you did an excellent job overall. In fact, some of the things, like
the Technic leg joints look like an improvement over my almost fanatical use
of click-joints. Im sad to hear that its flimsy though...
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Not so much flimsy as unstable on slippery surfaces. Theres quite a horizontal
vector on the toes which if not restrained results in a rather abrupt
belly-flop. On the baseplate its actually pretty good.
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What you should have done was to make the legs much more vertical. This is
the ONLY way to make large, stable MPs. This is one of the reasons I
gave up on the spider-style legs.
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Now he tells me ;)
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The other reason is because I think
the steeply angled-legs make MPs look more vicious and present a
smaller, narrower target.
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Ill but that for a dollar. After building this and seeing where the worst
stresses actually occur, I reckon, despite its cool looks, that this is a far
from practical congiguration for the legs. I think when I build another
multi-ped mech, itll take a completely different tack. I got a few ideas, so
stay tuned.
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My only real criticism is the turret on top. It looks slapped on and further
ruins the sleekness I would try to achieve in my MPs. It sorta made me think
of the following...
Your MP is like a
KV2.
My MPs are T34s.
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I see what you mean. In fact, I originally tried fitting a minifig in the
turret. If you think it looks slapped on now...
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And the KV-2 was one tough nut to crack (it had ~100mm armour, a tough nut
even for the 88s), so dont think Im insulting you. :-)
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Perish the thought.
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Keep up the good work Allister.
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Will do. :)
In lugnet.build.mecha, Mladen Pejic wrote:
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Oh and I would also like to say that I like how your crew is wearing similar
headgear to mine. Nice touch, Allister. ;-)
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I originally wanted brown, but could only find three in my collection :(
When adopting someone elses style, I think the minifig is as defining a
characteristic as the colour scheme, so I always try to make them as similar as
I can.
In lugnet.build.mecha, Leonard Hoffman wrote:
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God Mladen, just rip out poor Allisters heart and poor salt on the wound.
Its these sorts of insults that make Lugnet no more fun.
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... if I had a heart.
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haha. just kidding. i actually see the difference youre raising, between
the KV-2 and the T-34. Im sure I could see both your and Allys spidertanks
in the same army and not be weirded out by that.
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I think seeing spider tanks in real life would be pretty weird no matter what
they looked like.
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But you do raise an interesting point.. which is, why is it that Mladens
style, which appears so fluidic and simple, is so difficult to replicate?
Ive had about three MOCs so far where I have tried the Mladen magic and all
of them FAILED! Yes FAILED! Why? Is there some sort of arcane magic
protecting the Mladen style of building? Some evil wizard from way back way
(this would be last tuesday) cast a hex on building in the Mladen-esque
style.. thats what I think.
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Possibly. Or maybe your just not trying hard enough ;)
For whatever its worth, heres my philosophy for building in someone elses
style.
1 - I look at as much of the builders work as possible. I look through the
photos, and just let the images sink in without trying apply too much thought as
to how and why they do certain things.
2 - I let them sit in my mind and soak for a few days. I try to distill what
makes their style unique in the most general terms possible. In Mladens case
the main points were: tight colour scheme, realistic weapons, tight colour
layout, multiple weapon options, and a look reasonably extrapolated from current
technology. (whether this is actually the basis they build to is really
irrelevant)
3 - when inspiration hits, and it always does eventually, I start building.
Occasionally I make a little sketch first, which I dont necessarily adhere to.
4 - when building, I dont worry too much about copying the style too much. I
try to keep the totality of what Ive seen of their work in mind, but ultimately
its my model and I dont worry too much about making an exact replica, or
something that could be mistaken for their work. This will usually result in a
kind of hybrid of styles, but thats ok and actually my intent.
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Oh and Allister rocks. Ive said it before, and Ill say it again. People
may torture me, but I will always believe that Allister rocks1.
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Blush.
In lugnet.build.mecha, Kyle Vrieze wrote:
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In lugnet.build.mecha, Allister McLaren wrote:
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As threatened around 2 months ago in
this post, I finally present
my newest mech, the MAAP-210.
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I shudder in fear, I think it would take the combined firepower of every mech
Ive ever built to bring this monstrosity down.
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Or a few well placed sheets of melamine. :)
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Youve really accomplished a lot of the Mladen cues on the MAAP-210, like the
studlessness, the tight color scheme, cramped cockpit, interchangeable
weapons, and glaring tactical vulnerability to aerial assault.
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Shhh! Keep it down.
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I really love the fact that you can pose it with the front and/or rear legs
elevated, that gives it a lot of potential, more similar to one of Erics
mid-sized mechs. Id love to see it crawling over the wall of the Iron
Reichs Ministry of Information Retrieval. I also like the slope
combinations on the shin portion of the leg.
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That wasnt my idea. I saw it recently on a mech posted here. A jelly-baby to
the first person to remember which one.
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Despite its deadly-serious military purpose, I still somehow get the feel of
the Allister whimsy (prime examples being the Roo mech, puppymech, and EB
mech).
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Dang. I was really trying to get away from the more wacky stuff Ive built
recently. Oh well.
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My one criticism is that I would have omitted the control sticks, or perhaps
used just the bases.
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Yeah. I wasnt quite sure about them either. According to the technobabble spec
sheet, they are anti-personnel lasers intended to deter any foot soldiers with a
grappling hook, a pipe bomb and delusions of heroism from trying to damage any
essential equipment housed in the underbelly.
In lugnet.build.mecha, Paul Baulch wrote:
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Nice work, Allister. I agree with Mladen about the head not being sleek
enough, although after looking at the interior I guess it was more difficult
to work around than it looks at first.
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The real reason is that it never occurred to me.
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Those legs still look grouse, even if
they do render the craft susceptible to the flatulence of small insects.
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The boffins have been working hard on this particualr problem. The current
band-aid solution is to mount Mortein dispensers at various vulnerable points.
Not only does prevent any problems with insect farts, but it gives the
battlefield a nice pine-fresh aroma.
In lugnet.build.mecha, Eric Sophie wrote:
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-snip- great post - excellent write up.
Wow, the sheer amount of parts on this thing is staggering. Yikes.
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Compared to your stuff, its pretty small. The biggest limitiation I came across
was having insufficient multiples of parts to make all those legs.
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You used some excellent parts at the tips of the legs on the feet.
That really is a choice part for the job of the toe spike.
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Thanks dude. The toes were one part I had to bricklink up on. I had enough to do
them in white, but that just looked wrong.
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I think its great that the legs are strong and can prop up the front of the
MP.
Cool pictures too.
So much to pick out when looking at the pictures. You have a nice Lego
collection!
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Thats not the word my wife uses to describe it :) but thanks.
Thanks again everyone, and apologies for the length of this post.
Allister
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