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 Building / Mecha / 10208
10207  |  10209
Subject: 
Re: new mecha
Newsgroups: 
lugnet.build.mecha
Date: 
Mon, 19 Jan 2004 04:02:08 GMT
Viewed: 
2049 times
  
> > http://www.brickshelf.com/cgi-bin/gallery.cgi?f=69440
> 
> Jason... Firstly, thanks for the compliments, but they are unecessary. :-)

au contraire, mon capitan!  compliments are definately in order...you are about
half my age and your skill is twice that of mine.  i am humble to say the least.
> 
> Secondly, this multiped mecha seriously pwns (meh I play too many FPS shooters).

i play fps shooters as well, but i have no idea what pwns means.  please fill me
in.
> 
> Aside from being a homage to my work, what really struck me as great about this
> MOC is how so much of your "style" infiltrated into it. It's a wonderful, and
> very original (IMHO) piece of work.

come to think of it, it does reflect my style.  it uses the same chain gun and
rockets on my rotgeist.
> 
> Now let's get on to what rules:
> 1) The weapons are beautiful. From the multi-barreled rotary guns to the copious
> missiles, it's apparent this mecha is ready for some serious combat. The
> anti-personnel machine guns fore and aft are nice too.

got the anti-personnel guns idea from you, sport!

> 2) The central ladder, cockpit, and engine compartment add a flair of realism to
> this already quite reasonably thought out model.
> 3) My personal favourite---> the sensors on the top! Yeah the black "head" is
> nice, but the IR-illuminator / searchlight below, harkens back to the old days
> of military hardware (WWII they were conceived, 1950s/60s they were commonplace
> on tanks). Very cool.

again, a tribute to your sensor pods.
> 
> My only suggestion is quite simple: angle the legs steeper, so as to make the
> mecha taller and thus more menacing.

it originally started off that way, but i decided to make it lower to the ground
thus making it more stable (lower center of gravity)
> 
> Anyways, you've really impressed me with this model. I just love how you took
> the multiped mecha concept, and grafted your own ideas onto it. The result is a
> fully realized mecha that "works" largely due to good design and absence of
> greebles (which is just chaff after all).

wow!  i thought the lack of greebles made it too plain-looking.  that's what i
like most about your tanks--the details make it more realistic.
> 
> ;-D
> 
> Good job Jason!
> 
> <http://www3.sympatico.ca/mladenpejic/ Mladen Pejic>



Message has 1 Reply:
  Re: new mecha
 
(...) :-) (...) Heh... Well the story goes that some dudes were playing Quake and accidentally typed pwned, when they wanted to say owned, as in "I owned (bested) you!" BTW, I play: Occassionally (URL) Counter-strike>, but it's getting old (...) (23 years ago, 19-Jan-04, to lugnet.build.mecha, FTX)

Message is in Reply To:
  Re: new mecha
 
(...) Secondly, this multiped mecha seriously pwns (meh I play too many FPS shooters). Aside from being a homage to my work, what really struck me as great about this MOC is how so much of your "style" infiltrated into it. It's a wonderful, and very (...) (23 years ago, 18-Jan-04, to lugnet.build.mecha)

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