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  Re: A goat. Sometimes I'm close to despair.
 
(...) And a nice (or should I sey menacing?) one! Play well, Jacob (19 years ago, 23-Jul-05, to lugnet.build, lugnet.castle)
 
  Re: A goat. Sometimes I'm close to despair.
 
(...) lol! That's adorable. The head is particularly fine. I love how the ears, if viewed on diagonal, look as though there may be heavy, bushy eyebrows. The udder is very clever. Butt, you do know that goats have only two teats, right? (^^) I can't (...) (19 years ago, 23-Jul-05, to lugnet.build, lugnet.castle)
 
  A goat. Sometimes I'm close to despair.
 
Hello! When I got my first Viking the first vague thought looking at those horns was something like "....goat....". So I built one. I quickly made several designs for the goat's head and for its body.Then I faced the problem: Hot to attache the head (...) (19 years ago, 23-Jul-05, to lugnet.announce.moc, lugnet.build, lugnet.castle, FTX) !! 
 
  The First Joe Vig Contest - Comments
 
I wasn't going to post any comments on the contest entries, but there were so many good ones that I felt that it would be wrong for me NOT to do so, or at least the winning ones - so here goes: (...) The dual-hulled construction technique on the (...) (19 years ago, 23-Jul-05, to lugnet.build.vignette, FTX)
 
  Re: T.A.U.
 
(...) Thanks, Peter, I'm still working on my photography. :) I agree with you , that movement for the T.A.U. would be far from efficient (that's why it's a LONG range fire support mech...LOL)! Thanks for your comments! -Jon (19 years ago, 23-Jul-05, to lugnet.build.mecha, FTX)
 
  Re: T.A.U.
 
(...) I understand your position, Allister, and appreciate your input, but the idea of building this Mech was more about having fun building and trying something truly " off the wall" than focusing on what could be done in reality. However, it (...) (19 years ago, 23-Jul-05, to lugnet.build.mecha)
 
  Re: T.A.U.
 
(...) snip (...) Actually, Dave, I like your design quite a bit. So, you didn't take pains to get your legs at 270 degrees which I as a glutton for punishment did, big deal!I also think that your design would walk a lot better than mine. Your stuff (...) (19 years ago, 23-Jul-05, to lugnet.build.mecha, FTX)
 
  Re: The First Joe Vig Contest - The Winners!!!
 
Congrats winners! All deserving vignettes. And thanks for the honorable mention! Hoping to see another of these contests again soon! --Ry (19 years ago, 23-Jul-05, to lugnet.build.vignette, FTX)
 
  Re: T.A.U.
 
(...) Very nice! At first glance I notice a passing structural similarity to the (URL) Quadwalker,> of which I am also quite fond. I tried my hand at a (URL) tripod mech> a while back with, it must be admitted, less success than your design (it's (...) (19 years ago, 22-Jul-05, to lugnet.build.mecha, FTX)
 
  Re: T.A.U.
 
(...) By that logic, humans would not be able to walk either. A tripedal unit could throw itself off balance, lift a leg, and catch itself in a more forward position--or balance itself on two legs before lifting a leg. I'm not claiming it's (...) (19 years ago, 22-Jul-05, to lugnet.build.mecha, FTX)


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