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 Building / *20720 (-20)
  Re: Codename Carver
 
(...) pic, I was intrigued by the hint of a worm gear in the thigh area. My favorite parts of this mecha are the head and the feet. I also like the way you made the lower legs, with the Gundam-esque bulge. A fine model indeed! And it looks very (...) (23 years ago, 4-Mar-02, to lugnet.build.mecha, lugnet.space, lugnet.loc.us.ks)
 
  Re: New OOC: Motorized 14 wide Jeep Cherokee
 
(...) *whips out the trusty tape measure* It's actually just under 1:15 (1:14.88) according to my length measurements, though it's a little too wide and a little tall for its length (but we won't worry about that now, will we?) Adrian (23 years ago, 4-Mar-02, to lugnet.build)
 
  RE: New OOC: Motorized 14 wide Jeep Cherokee
 
(...) Thanks! Getting praise from all the other great truck builders out there means a lot to me. By my calculations, the Cherokee is about 1:15-1:16 scale. My Diablo is about 1:14-1:15, my 12 wides are about 1:20, and the 8 wides are about (...) (23 years ago, 4-Mar-02, to lugnet.build)
 
  Re: PNLTC display in Edmonds, WA
 
(...) I know. But we had a plan. It was a good plan, reallly. You see we went in with the idea of using long range weapons to pulverize the city but. . . well here: <<excerpts from battle data recorder, unit willy nilly 001, battle of town 02363A>> (...) (23 years ago, 4-Mar-02, to lugnet.build.mecha)
 
  Re: New OOC: Motorized 14 wide Jeep Cherokee
 
Hi Bram, Well done! Nice details! Keep up the good work. I really like those 'small' models (small, because mine are much bigger as you know). I want to build a 1:13 scale Opel Corsa for my DAF 95XF ballast trailer truck. The car is used to drive (...) (23 years ago, 4-Mar-02, to lugnet.build)
 
  Re: PNLTC display in Edmonds, WA
 
(...) I don't see any military strategy here. :-) First the rail lines need to be cut to prevent travel in and out of the city. Second, you need to do long range bombardment of strategic infrastructure targets using artillery rockets. Then you (...) (23 years ago, 4-Mar-02, to lugnet.build.mecha)
 
  Re: MOC/Town Comp Entry... Lorikeet Lakes
 
(...) <snip>. (...) A beautiful setting. Looks like it would be very relaxing to live there. I like how you completely avoided the square box syndrom that plagues so many of us. (Myself included). I like the changing roof line, and all the (...) (23 years ago, 4-Mar-02, to lugnet.build.contests)
 
  Re: New OOC: Motorized 14 wide Jeep Cherokee
 
(...) Wow!! Top model of this week for sure. Kind Regards, Ben (23 years ago, 4-Mar-02, to lugnet.build)
 
  Re: Codename Carver
 
That's a very elegant and graceful looking mecha. It reminds me of a deadly ballerina dancer or something, heh. Good work! I'm interested in the engineering of that mecha. I'd appreciate it if ya' posted any internal shots or shots of the gears and (...) (23 years ago, 4-Mar-02, to lugnet.build.mecha, lugnet.space, lugnet.loc.us.ks)
 
  Re: Codename Carver
 
Hey thanks for the feedback Geordan. I like hearing your guys' comments. (...) I actually built those feet along time ago (right after Christmas). I just had builders block until about a week ago and built the rest of Carver in about a day. (...) (...) (23 years ago, 4-Mar-02, to lugnet.build.mecha, lugnet.space, lugnet.loc.us.ks)
 
  Re: Codename Carver
 
Eric, thanks man. (...) I chose to make it look "lighter" by not building the traditional mecha "skirt." Instead I thought the incased/exposed gears looked cool. (...) The job that Carver has is little too gruesome for me. I think he will be the (...) (23 years ago, 4-Mar-02, to lugnet.build.mecha)
 
  Re: Codename Carver
 
Check out the chest and that cool effect, and the head has character, the feet are nicely done, I like them. Interesting how you incased or surrounded you gears with slopes up and down. I have only see a couple of people do that. Sweet. Looks like (...) (23 years ago, 4-Mar-02, to lugnet.build.mecha)
 
  New pictures of the Hokum
 
I finally added some new pics of the hokum, much clearer and brighter, (URL) (23 years ago, 4-Mar-02, to lugnet.build.military)
 
  Re: Codename Carver
 
Tony this is looking really swell! The head seems to have alot of personality to it, I like it, I also really like the smooth legs you have there too, and the feet have a awesome shape to them. oo, new hand design from what I can tell, looks cool, I (...) (23 years ago, 4-Mar-02, to lugnet.build.mecha, lugnet.space, lugnet.loc.us.ks)
 
  Re: PNLTC display in Edmonds, WA
 
Hey, here's some more pics, thought I'd add. (URL) mention though, if this isn't a first for cross posting mecha and trains, I'm pretty sure it's a first in intergrating mecha and train layouts. You'll notice; dragons on the hospital, another dragon (...) (23 years ago, 4-Mar-02, to lugnet.trains, lugnet.build.mecha)
 
  Re: PNLTC display in Edmonds, WA
 
(...) today. (23 years ago, 4-Mar-02, to lugnet.trains, lugnet.build.mecha)
 
  Re: 2 new designs
 
(...) Ah ha.. you should set your resolution at 1024 v 768 itll be perfect... I do need to work on it though. heh.. joint tech what? Iused some gears and some technic junk.. think i might pick upsomethat bohrok stuff i like the the smooth shields (...) (23 years ago, 4-Mar-02, to lugnet.build.mecha)
 
  Re: PNLTC display in Edmonds, WA
 
(...) *&%$ Muffin Head.... (URL) John (...) (23 years ago, 4-Mar-02, to lugnet.trains, lugnet.build.mecha)
 
  PNLTC display in Edmonds, WA
 
Hey kids, Here are a handful of pictures from the PNLTC display today in Edmonds, WA. Present today were Rick Clark and Laura Gjovaag (sp?) of PNLTC and Mark Neumann and myself, of SEALUG. It was a small display, but we had some fun. The Percy and (...) (23 years ago, 4-Mar-02, to lugnet.trains, lugnet.build.mecha)
 
  Agiel Close Ups
 
(...) I have a few detail pics up on Brickshelf now. Thanks for all the great posts. I'm sorry that I don't have enough time just yet to reply. (URL) (23 years ago, 4-Mar-02, to lugnet.build.mecha)


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