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 Building / *12335 (-20)
  Re: New: Stickfig-scale mecha wallpaper
 
(...) Ahh...! I gotcha. Thanks, Joel J (24 years ago, 28-Mar-01, to lugnet.build.mecha, lugnet.space)
 
  Re: WH40K Dreadnought
 
(...) That's pretty sweet, Wes! (I couldn't get the geocities page either, but the one above worked) Joel J (24 years ago, 28-Mar-01, to lugnet.build.mecha)
 
  Re: Tips on building
 
(...) Jason, I'm not an 'expert' on mecha - I haven't actually built one yet - but I did stay at a Holiday Inn Express last night... ;) As for tips, I can't remember which site it was (anyone? anyone?) but one of them had an 'exploded' view of the (...) (24 years ago, 28-Mar-01, to lugnet.build.mecha)
 
  Re: New: Stickfig-scale mecha wallpaper
 
(...) You can see a side stud of that one poke downwards in this view: (URL) above that is the 1x1 technic brick on its side. The 1x1 brick headlight is on its back somewhere behind the 5-stud. Cheers, - jsproat (24 years ago, 28-Mar-01, to lugnet.build.mecha, lugnet.space)
 
  Re: WH40K Dreadnought
 
(...) That's odd... it shows up on my comp. Try again; if that doesn't work, try here: (URL) on my own personal server, and it probably can't handle too much. So only use that as a last resort. ... I just did a quick test... the akamaitech proxy (...) (24 years ago, 28-Mar-01, to lugnet.build.mecha)
 
  Re: New: Stickfig-scale mecha wallpaper
 
(...) I figured you had a 5 stud brick in there someplace but I couldn't quite picture it. I think I can take that info and sort it out from there. Thankya! Joel J (24 years ago, 28-Mar-01, to lugnet.build.mecha, lugnet.space)
 
  Re: New: Stickfig-scale mecha wallpaper
 
(...) Why, thank you Mr. Jacobsen. :-, (...) I almost have the explostion scene ready....just need some more gasoline... ;-) (...) I can do that. I'd actually like to do that with all my models, but it can get real time-intensive. Lemme think about (...) (24 years ago, 28-Mar-01, to lugnet.build.mecha, lugnet.space)
 
  Re: WH40K Dreadnought
 
(...) Uh, I'm not getting anything there--Yahoo is saying no such page. Peter (24 years ago, 28-Mar-01, to lugnet.build.mecha)
 
  Re: New: Stickfig-scale mecha wallpaper
 
(...) That's some awesome work, Mr. Sproat. :) I don't suppose it would be possible to make some sort of an 'exploded' view of your attack copters? For those of us not using modeling programs... :) I think I understand most of what you did but there (...) (24 years ago, 28-Mar-01, to lugnet.build.mecha, lugnet.space)
 
  Re: Different/exchanged heads
 
(...) No, but it might be the other kind of fire control, of course buckets are more suitable to that than cooking pots, but we don't have a decent minifig bucket... (24 years ago, 28-Mar-01, to lugnet.build.minifigs, lugnet.pirates)
 
  Re: How to get apart that structure?
 
This has to be the guy who designed the shock towers on the front of the 8448 Super Street Sensation. Rip it apart! -- Bob Fay rfay@we.mediaone.net (URL) Lynch" <andy@andyandjackie.com> wrote in message news:004e01c0b78f$ba...lth.com... (...) (24 years ago, 28-Mar-01, to lugnet.general, lugnet.build)
 
  Re: WH40K Dreadnought
 
(...) Thanks. It just so happens that I rendered a high-quality image of it last night, for use as wallpaper. A little cropping, coverting to jpg, and here we are: (URL) 55k. (24 years ago, 28-Mar-01, to lugnet.build.mecha)
 
  Re: New: Stickfig-scale mecha wallpaper
 
(...) Yah, I like the A44 too -- I've always liked the big MAC-whatever (sorry, forgot the name :-) in Macross. The A44 started as a sketch for that, but then quickly developed a personality of its own. Mebbe I'll model it later, mebbe someone will (...) (24 years ago, 28-Mar-01, to lugnet.build.mecha, lugnet.space)
 
  Re: New: Stickfig-scale mecha wallpaper
 
(...) Thanks, Ashley. :-, After the first two scenes, I figured something with a lot less tension would be a good break. I'm trying to avoid some of the cliches inherent with military-based CAD images -- gratuitous explosions, everyone shooting at (...) (24 years ago, 28-Mar-01, to lugnet.build.mecha, lugnet.space)
 
  Re: New: Stickfig-scale mecha wallpaper
 
(...) Thanks! :-, Cheers, - jsproat (24 years ago, 28-Mar-01, to lugnet.build.mecha, lugnet.space)
 
  Re: New: Stickfig-scale mecha wallpaper
 
(...) Ooh! Thanks for reminding me, I need to write up my technical processes for my site... Yah, I modelled in MLCad then used L3P+LGEO to get the POV source. The LGEO integration makes a *HUGE* difference and provided the push I needed to proceed; (...) (24 years ago, 28-Mar-01, to lugnet.build.mecha, lugnet.space)
 
  Re: New: Stickfig-scale mecha wallpaper
 
(...) Whoa....I'm flattered. Wow. :-, I'll let you in on a little secret---I don't have all those pieces in those colors. :-, In the scenes, I try to use parts that exist, though. I'd love to see any mods you make, however, 'cause that's what this (...) (24 years ago, 28-Mar-01, to lugnet.build.mecha, lugnet.space)
 
  Re: WH40K Dreadnought
 
(...) the beast, and it's the perfect scale (and part count) for Brickwars! I like, I like, I like. Render this and put it on the web quick, give the non-cad crowd something new to ooh and aah over! :-, Cheers, - jsproat (24 years ago, 28-Mar-01, to lugnet.build.mecha)
 
  Re: Big scale model of AMC AMX '68
 
(...) Very nice, along with the '66 Chevelle, we're gonna need lugnet.muscle-car soon. George (24 years ago, 28-Mar-01, to lugnet.build)
 
  Re: WH40K Dreadnought
 
(...) over (...) eric (24 years ago, 28-Mar-01, to lugnet.build.mecha)


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